ai4nucleome

199 mods across 1 repository, 115 stars between them.

biomaster-check

193

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Check step outputs via Check Agent, verify skills, and update the project log.

not rated 115 3mo ago A 0 tokens

biomaster-debug

194

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Inspect script execution evidence via Debug Agent.

not rated 115 3mo ago A 0 tokens

biomaster-plan

195

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Enter planning: Skill Finder + Plan Agent → PLAN.yaml.

not rated 115 3mo ago A 0 tokens

biomaster-resume

196

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Resume an interrupted project from runstates or project files.

not rated 115 3mo ago A 0 tokens

biomaster-run

197

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Execute the next eligible PLAN.yaml step via Execute Agent.

not rated 115 3mo ago A 0 tokens

biomaster-start

198

ai4nucleome/BioMaster

Command Claude CodeOpenCode

Purpose: Start BioMaster workflow, select or create a project folder, and invoke Plan Agent for mode selection.

not rated 115 3mo ago A 0 tokens

effect

199

ai4nucleome/BioMaster

Skill OpenCode

Work with Effect v4 / effect-smol TypeScript code in this repo.

not rated 115 3mo ago A 17 tokens

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