BjornMelin

68 mods across 11 repositories, 316 stars between them.

design-motion

49

BjornMelin/dev-skills

Plugin Claude Code

Cross-stack motion & design-system direction: an orchestration router, a motion-quality audit skill, cinematic R3F look-dev, seven specialist motion subagents (including a runtime-proof verifier), and a director output style.

6 8d ago A tokens not measured

BjornMelin/dev-skills

Agent

Use for creative direction, design-system motion grammar, branded choreography, premium UI polish, Awwwards-level experience strategy, and deciding what motion should exist before implementation.

6 8d ago A 38 tokens

BjornMelin/dev-skills

Agent

Use for STATIC, code-level auditing of animation jank, R3F frame loops, draw calls, WebGL GPU budgets, Reanimated UI-thread safety, worklet usage, layout thrashing, reduced motion, accessibility, and production readiness. Does not drive a running app — for runtime/browser proof (real FPS, blank-canvas, frame budget)…

6 8d ago A 83 tokens

motion-qa-reviewer

52

BjornMelin/dev-skills

Agent

Use for final QA of design motion work, acceptance criteria, manual verification, edge cases, reduced-motion validation, accessibility checks, and launch readiness.

6 8d ago A 35 tokens

BjornMelin/dev-skills

Agent

Use to PROVE motion works at runtime, not just statically — drive a running app in a real browser to confirm a 3D scene renders (non-blank canvas), interactions respond, motion holds its frame budget, and reduced motion is honored. Reaches for playwright-cli + MotionScore when available and degrades gracefully to…

6 8d ago A 94 tokens

BjornMelin/dev-skills

Agent

Use for motion tokens, design token architecture, CSS variables, TypeScript constants, Tailwind theme integration, Reanimated spring constants, R3F scene constants, and replacing hardcoded animation values.

6 8d ago A 46 tokens

r3f-scene-architect

55

BjornMelin/dev-skills

Agent

Use for three.js, React Three Fiber, Drei, WebGL, GLB, shaders, PBR materials, lighting, camera choreography, postprocessing, particles, scroll-driven 3D, and performance-safe 3D implementation.

6 8d ago A 55 tokens

BjornMelin/dev-skills

Agent

Use for Expo (iOS and Android), React Native Reanimated, Gesture Handler, shared values, worklets, withSpring, withTiming, layout transitions, bottom sheets, cards, tabs, carousels, scroll headers, and native touch physics.

6 8d ago A 58 tokens

design-motion-audit

57

BjornMelin/dev-skills

Skill Claude CodeCodex

Audits a repo, route, screen, or 3D scene for motion quality, covering design-token consistency, frame-rate and draw-call risk, reduced-motion coverage, and accessibility. Use to audit, critique, or find motion gaps. Returns a prioritized punch list rather than implementing fixes.

6 8d ago A 63 tokens

r3f-scene-polish

58

BjornMelin/dev-skills

Skill Claude CodeCodex

Art-directs an existing three.js or React Three Fiber scene to cinematic quality with postprocessing, HDRI and PBR lighting, contact shadows, transmission materials, and camera choreography. Use for look-development once the scene renders, not for scene setup or lifecycle.

6 8d ago A 60 tokens

web-motion

59

BjornMelin/dev-skills

Plugin Claude Code

Self-contained web motion skills for production frontend apps.

6 8d ago A tokens not measured

typegpu

60

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for TypeGPU schemas, typed buffers/textures, shader functions, pipelines, WebGPU capability checks, and CPU/GPU resource ownership. Trigger on TypeGPU, tgpu, d.struct, use gpu, unplugin-typegpu, typed WebGPU, shader functions. Do not use for near-miss tasks outside these boundaries; route to adjacent…

6 8d ago A 84 tokens

web-css-animations

61

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for Browser CSS transitions, keyframes, scroll-driven animations, registered properties, discrete transitions, reduced motion, and performance-safe CSS motion. Trigger on CSS transition, @keyframes, animation-timeline, prefers-reduced-motion, @starting-style, transition-behavior, CSS animation. Do not…

6 8d ago A 90 tokens

web-lottie

62

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for lottie-web, dotLottie web components, animation JSON/dotLottie assets, player lifecycle, cleanup, renderer choice, accessibility, and asset validation. Trigger on lottie-web, dotLottie, .lottie, Lottie JSON, After Effects animation, Bodymovin. Do not use for near-miss tasks outside these boundaries…

6 8d ago A 91 tokens

web-motion-react

63

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for Motion React components and hooks: motion, AnimatePresence, layout animations, useScroll, useReducedMotion, gestures, variants, and React/Next boundaries. Trigger on Motion React, motion/react, AnimatePresence, layout animation, useScroll, useReducedMotion, variants. Do not use for near-miss tasks…

6 8d ago A 87 tokens

web-rive

64

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for Rive web and React runtime integration, .riv assets, state machines, inputs, lifecycle cleanup, accessibility, remote asset security, and fallback behavior. Trigger on Rive, .riv, state machine input, @rive-app/react-webgl2, @rive-app/webgl2, @rive-app/react-canvas, @rive-app/canvas, Rive web. Do…

6 8d ago A 107 tokens

web-tailwind-motion

65

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for Tailwind CSS v4 transition, animation, duration, easing, motion-safe/motion-reduce, @theme motion tokens, and static class safety. Trigger on Tailwind animation, transition-all, motion-safe, motion-reduce, @theme, animate-, duration-. Do not use for near-miss tasks outside these boundaries; route to…

6 8d ago A 87 tokens

web-three-r3f

66

BjornMelin/dev-skills

Skill Claude CodeCodex

Use this skill for Three.js, React Three Fiber, Drei, Canvas/createRoot lifecycle, loaders, GLTF, useFrame, disposal, SSR/client boundaries, DPR, and browser proof. Trigger on Three.js, THREE, @react-three/fiber, @react-three/drei, R3F Canvas, useFrame, GLTF, WebGLRenderer. Do not use for near-miss tasks outside these…

6 8d ago A 103 tokens

BjornMelin/codex-toolloop

Instructions file CodexOpenCode

AGENTS.md instructions for BjornMelin/codex-toolloop, covering repository guidelines, setup, project layout, commands and codex app-server schema upgrades.

1 5mo ago A 1,422 tokens original MIT

BjornMelin/codex-toolloop

Instructions file

Claude Code instructions for BjornMelin/codex-toolloop, a project described as: Build agentic coding workflows with OpenAI Codex ToolLoop: Based on the Codex app-server and Vercel AI SDK v6, codex exec automation, JSONL events, structured outputs, dynamic tools, MCP, Vitest, and Biome.

1 5mo ago A 3 tokens copy · 100% MIT