claire-gong-18/awesome-cursorrules
Cursor rule
Specific rules for Angular components, tailored for standalone components without modules.
claire-gong-18/awesome-cursorrules
Cursor rule
Specific rules for Angular components, tailored for standalone components without modules.
claire-gong-18/awesome-cursorrules
Cursor rule
Enforces coding standards, consistent naming conventions, and discourages the use of deprecated features.
claire-gong-18/awesome-cursorrules
Cursor rule
Specifies practices for debugging and testing, including logging, unit tests, and ensuring all tests pass.
claire-gong-18/awesome-cursorrules
Cursor rule
Outlines guidelines for development steps, emphasizing incremental changes, thorough testing, and clear documentation.
claire-gong-18/awesome-cursorrules
Cursor rule
Defines basic interaction and response guidelines for the AI, including verification and human-like communication.
claire-gong-18/awesome-cursorrules
Cursor rule
Applies fundamental coding principles like DRY, KISS, YAGNI, and the Boy Scout Rule to all files in the project.
claire-gong-18/awesome-cursorrules
Cursor rule
Rules specific to integrating Novo Elements library, including referencing documentation and GitHub repository.
claire-gong-18/awesome-cursorrules
Cursor rule
Maintains project structure, emphasizes meaningful names for files/directories, and avoids unnecessary clutter.
claire-gong-18/awesome-cursorrules
Cursor rule
General rules for Angular components, focusing on code quality, performance, and maintainability.
claire-gong-18/awesome-cursorrules
Cursor rule
Rules specific to Angular templates that ensures code quality standards.
claire-gong-18/awesome-cursorrules
Cursor rule
Rules about reasoning, accuracy, and knowledge gaps.
claire-gong-18/awesome-cursorrules
Cursor rule
Instructions for refactoring code, focusing on readability, performance, and maintainability.
claire-gong-18/awesome-cursorrules
Cursor rule
Enforces code style and best practices for TypeScript files.
claire-gong-18/awesome-cursorrules
Cursor rule
Governs the mechanics related to armies, battles, and territorial control. This rule focuses on combat, resource management, and strategic expansion within the game.
claire-gong-18/awesome-cursorrules
Cursor rule
Defines the core mechanics of the game, including map generation, resource management, and nation interactions. This rule focuses on the overall structure of the game world and gameplay loop.
claire-gong-18/awesome-cursorrules
Cursor rule
Specifies the requirements for tracking game data and generating charts. This rule ensures that the game provides comprehensive information to the player through data visualization.
claire-gong-18/awesome-cursorrules
Cursor rule
Sets the foundation for the project, dictating the game's design principles and coding standards. It establishes the role of the AI as an expert in game design and programming.
claire-gong-18/awesome-cursorrules
Cursor rule
Defines the visual aspects of the game and how the player observes the world. This includes map color-coding, screen effects, and the overall simulation style.
claire-gong-18/awesome-cursorrules
Cursor rule
Enforces specific development guidelines for Astro projects, including TypeScript strictness and TailwindCSS usage.
claire-gong-18/awesome-cursorrules
Cursor rule
Provides guidelines for creating conventional commit messages, ensuring they adhere to a specific format and are concise.
claire-gong-18/awesome-cursorrules
Cursor rule
Enables custom slash commands, such as /commit, to generate conventional commit messages.
claire-gong-18/awesome-cursorrules
Cursor rule
Maintains a consistent coding style, ensuring that code starts with a file path comment and prioritizes modularity.
claire-gong-18/awesome-cursorrules
Cursor rule
Use TailwindCSS for all styling, keeping the utility-first approach in mind for astro components.
claire-gong-18/awesome-cursorrules
Cursor rule
Enforces strict TypeScript settings, ensuring type safety across the project.