Skill Claude CodeCodex
BF16 inpaint via GPU host ComfyUI-video adapter (qwen-image-edit-bf16-inpaint-v1). Use when the user has source + mask PNGs and a fill prompt — masked completion, whiteboard erase, etc.
Skill Claude CodeCodex
BF16 inpaint via GPU host ComfyUI-video adapter (qwen-image-edit-bf16-inpaint-v1). Use when the user has source + mask PNGs and a fill prompt — masked completion, whiteboard erase, etc.
Skill Claude CodeCodex
Probe GPU host BF16 Qwen Image readiness via the skill gateway and route to generate, edit, or inpaint skills. Use when the user needs Comfy/Qwen workflows beyond product SD tools, or when readiness is unclear.
Skill Claude CodeCodex
Make a talking-head MP4 on Max: avatar + audio + plate → 416×256 LongCat-Video-Avatar-1.5, CorridorKey @ 416×234, BasicVSR++ FG, 1280×720. Submit with videotool.py, then poll status on later sandbox calls.
Skill Claude CodeCodex
Convert a GuideAnts / Code-Executor markdown conversation transcript into a styled, print-ready PDF with a cover page, role-badged turns, full tool-call inputs (heredoc-aware) and highlighted code. Use when the user wants to export, archive, or share a conversation log as a polished PDF document.
Skill Claude CodeCodex
Turn a recorded browser-session capture (screen + mic archive) into a context report, a timed transcript of the narration, and a TTS-ready script of the story the user told. Use when the user records a session and wants narration/script work for a video built from it.
Skill Claude CodeCodex
Turn a final TTS audio track (with its timed transcript) into an editable story timeline (xlsx) for a human to fill with images, slides, and video clips. Audits the audio against timing best practices first, then maps each finding to a visual offset, and QA-scores the timeline objectively. Use when a finished…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: