halflifezyf2680

251 mods across 3 repositories, 24 stars between them.

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Guided statistical analysis for research data - test selection, assumption checking, effect sizes, power analysis, Bayesian alternatives, and APA-formatted reporting. Use whenever a user wants to compare groups, test a hypothesis, analyze experimental or survey data, check statistical assumptions, compute required…

not rated 4 changed 1mo ago A 111 tokens

statsmodels

98

halflifezyf2680/Skill-Shelf

Skill Claude Code

Statistical models library for Python. Use when you need specific model classes (OLS, GLM, mixed models, ARIMA) with detailed diagnostics, residuals, and inference. Best for econometrics, time series, rigorous inference with coefficient tables. For guided statistical test selection with APA reporting use…

not rated 4 changed 1mo ago A 65 tokens

sympy

99

halflifezyf2680/Skill-Shelf

Skill Claude Code

Use when you need exact symbolic math in Python — algebra, calculus, equation solving, symbolic linear algebra, or code generation via lambdify/LaTeX. Prefer NumPy or SciPy when floating-point approximations are sufficient.

not rated 4 changed 1mo ago A 50 tokens

tiledbvcf

100

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Efficient storage and retrieval of genomic variant data using TileDB. Scalable VCF/BCF ingestion, incremental sample addition, compressed storage, parallel queries, and export capabilities for population genomics.

not rated 4 changed 1mo ago A 46 tokens

torchdrug

101

halflifezyf2680/Skill-Shelf

Skill Claude Code

Build and troubleshoot TorchDrug 0.2.1 workflows for molecular graphs, property prediction, self-supervised pretraining, molecule generation, retrosynthesis, protein representation learning, and knowledge graph reasoning. Use when code imports torchdrug or needs its datasets, models, tasks, or Engine.

not rated 4 changed 1mo ago A 61 tokens

umap-learn

102

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Use UMAP-learn for nonlinear dimensionality reduction, 2D/3D embeddings, clustering preprocessing, supervised or semi-supervised UMAP, DensMAP, AlignedUMAP, and Parametric UMAP workflows.

not rated 4 changed 1mo ago A 51 tokens

venue-templates

103

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Prepare journal manuscripts, conference papers, research posters, and grant documents using venue-specific formatting guidance and bundled LaTeX scaffolds. Use when selecting an official template, checking current page or anonymity rules, adapting academic writing to a venue, or inspecting a submission PDF.

not rated 4 changed 1mo ago A 57 tokens

animejs

104

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.

not rated 4 1mo ago A 52 tokens

contribute-catalog

105

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the…

not rated 4 1mo ago A 93 tokens

css-animations

106

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

not rated 4 1mo ago A 49 tokens

gsap

107

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

not rated 4 1mo ago A 65 tokens

hyperframes-cli

108

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

HyperFrames CLI dev loop — npx hyperframes for scaffolding (init), validation (lint, inspect), preview, render, and environment troubleshooting (doctor, browser, info, upgrade). Use when running any of these commands or troubleshooting the HyperFrames build/render environment. For asset preprocessing commands (tts…

not rated 4 1mo ago A 86 tokens

hyperframes-media

109

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a…

not rated 4 1mo ago A 99 tokens

hyperframes-registry

110

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet…

not rated 4 1mo ago A 67 tokens

hyperframes

111

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation…

not rated 4 1mo ago A 173 tokens

lottie

112

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Lottie and dotLottie adapter patterns for HyperFrames. Use when embedding lottie-web JSON animations, .lottie files, @lottiefiles/dotlottie-web players, registering instances on window.hfLottie, or making After Effects exports deterministic in HyperFrames.

not rated 4 1mo ago A 59 tokens

halflifezyf2680/Skill-Shelf

Skill Codex

Build animated technical infographic videos with Remotion. Use when Codex needs to create or iterate on Remotion-based explainer videos, architecture videos, methodology videos, narrated technical videos, motion infographic scenes, audio-timed compositions, or still-frame checks for video scenes. Includes blank and…

not rated 4 1mo ago A 70 tokens

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Translate an existing Remotion (React-based) video composition into a HyperFrames HTML composition. Use ONLY when the user explicitly asks to port, convert, migrate, translate, or rewrite a Remotion composition as HyperFrames (e.g. "port my Remotion project to HyperFrames"). Do NOT use when (a) authoring a NEW…

not rated 4 1mo ago A 204 tokens

tailwind

115

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Tailwind CSS v4.2 browser-runtime patterns for HyperFrames compositions. Use when scaffolding or editing projects created with hyperframes init --tailwind, writing Tailwind utility classes in composition HTML, adding CSS-first Tailwind v4 theme tokens, debugging v3 vs v4 syntax, or deciding when to compile Tailwind to…

not rated 4 1mo ago A 78 tokens

three

116

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.

not rated 4 1mo ago A 50 tokens

typegpu

117

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

TypeGPU and raw WebGPU adapter patterns for HyperFrames. Use when creating GPU-rendered compositions with TypeGPU, raw WebGPU, WGSL fragment shaders, compute pipelines, liquid glass effects, particle systems, or any canvas layer driven by navigator.gpu that responds to HyperFrames hf-seek events.

not rated 4 1mo ago A 64 tokens

waapi

118

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.

not rated 4 1mo ago A 52 tokens

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a…

not rated 4 1mo ago A 115 tokens

awesome-design-md

120

halflifezyf2680/Skill-Shelf

Skill Claude CodeCodex

Brand design system reference library with 58 company design templates (Airbnb, Stripe, Vercel, Apple, Tesla, etc.). Use this skill whenever the user asks about brand design, design systems, visual identity, color palettes, typography, UI components, or wants to replicate/reference a specific company's design…

not rated 4 1mo ago A 107 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: