huangzida

145 mods across 1 repository, 2 stars between them.

huangzida/skills

Skill Claude CodeCodex

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

not rated 2 5mo ago A 42 tokens

huangzida/skills

Skill Claude CodeCodex

Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, CSS hardware acceleration, and balanced design engineering.

not rated 2 5mo ago A 40 tokens

tdd

99

huangzida/skills

Skill Claude CodeCodex

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

not rated 2 5mo ago A 45 tokens

teach-impeccable

100

huangzida/skills

Skill Claude Code

One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.

not rated 2 5mo ago A 33 tokens

template-skill

101

huangzida/skills

Skill Claude CodeCodex

Replace with description of the skill and when Claude should use it.

not rated 2 5mo ago A 17 tokens

huangzida/skills

Skill Claude CodeCodex

Use when implementing any feature or bugfix, before writing implementation code.

not rated 2 5mo ago A 17 tokens

theme-factory

103

huangzida/skills

Skill Claude CodeCodex

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

not rated 2 5mo ago A 62 tokens

threejs-animation

104

huangzida/skills

Skill Claude CodeCodex

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

not rated 2 5mo ago A 40 tokens

threejs-fundamentals

105

huangzida/skills

Skill Claude CodeCodex

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

not rated 2 5mo ago A 51 tokens

threejs-geometry

106

huangzida/skills

Skill Claude CodeCodex

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

not rated 2 5mo ago A 46 tokens

threejs-interaction

107

huangzida/skills

Skill Claude CodeCodex

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

not rated 2 5mo ago A 44 tokens

threejs-lighting

108

huangzida/skills

Skill Claude CodeCodex

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

not rated 2 5mo ago A 35 tokens

threejs-loaders

109

huangzida/skills

Skill Claude CodeCodex

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

not rated 2 5mo ago A 40 tokens

threejs-materials

110

huangzida/skills

Skill Claude CodeCodex

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

not rated 2 5mo ago A 40 tokens

huangzida/skills

Skill Claude CodeCodex

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

not rated 2 5mo ago A 41 tokens

threejs-shaders

112

huangzida/skills

Skill Claude CodeCodex

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

not rated 2 5mo ago A 40 tokens

threejs-textures

113

huangzida/skills

Skill Claude CodeCodex

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

not rated 2 5mo ago A 41 tokens

to-issues

114

huangzida/skills

Skill Claude CodeCodex

Break a plan, spec, or PRD into independently-grabbable issues on the project issue tracker using tracer-bullet vertical slices. Use when user wants to convert a plan into issues, create implementation tickets, or break down work into issues.

not rated 2 5mo ago A 53 tokens

to-prd

115

huangzida/skills

Skill Claude CodeCodex

Turn the current conversation context into a PRD and publish it to the project issue tracker. Use when user wants to create a PRD from the current context.

not rated 2 5mo ago A 36 tokens

triage

116

huangzida/skills

Skill Claude CodeCodex

Triage issues through a state machine driven by triage roles. Use when user wants to create an issue, triage issues, review incoming bugs or feature requests, prepare issues for an AFK agent, or manage issue workflow.

not rated 2 5mo ago A 49 tokens

tsdown

117

huangzida/skills

Skill Claude CodeCodex

Bundle TypeScript and JavaScript libraries with blazing-fast speed powered by Rolldown. Use when building libraries, generating type declarations, bundling for multiple formats, or migrating from tsup.

not rated 2 5mo ago A 41 tokens

turborepo

118

huangzida/skills

Skill Claude CodeCodex

Turborepo monorepo build system guidance. Triggers on: turbo.json, task pipelines, dependsOn, caching, remote cache, the "turbo" CLI, --filter, --affected, CI optimization, environment variables, internal packages, monorepo structure/best practices, and boundaries. Use when user: configures tasks/workflows/pipelines…

not rated 2 5mo ago A 111 tokens

huangzida/skills

Skill Claude CodeCodex

Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects.

not rated 2 5mo ago A 57 tokens

typeset

120

huangzida/skills

Skill Claude Code

Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.

not rated 2 5mo ago A 50 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: