Skill Claude Code
Post-pick gate that re-reads each picked span's transcript and either keeps it as-is or tightens its [t0,t1] to cover only the dominant topic. Prevents shorts that feel like two unrelated clips spliced together.
Skill Claude Code
Post-pick gate that re-reads each picked span's transcript and either keeps it as-is or tightens its [t0,t1] to cover only the dominant topic. Prevents shorts that feel like two unrelated clips spliced together.
Skill Claude Code
Arc-completeness gate. Re-reads each picked span's ASSEMBLED arc (the words inside its cuts) plus a tail lookahead and asks Claude whether the short LANDS as a standalone story — setup → turn → real landing, not an abrupt "so what?" stop. When the payoff is cut off but recoverable in the immediate source tail, it…
Skill Claude Code
Measure the longest stretch of a rendered clip with NO visual change (the union of jump-cut/zoom/b-roll cuts) via ffmpeg scene detection. Emits a JSON verdict + a non-fatal WARN when the max static gap exceeds MAXSTATICGAP. Diagnostic only — never alters or rejects the clip. VISUALCADENCE=0 skips.
Skill Claude Code
Overlay the persistent @C0BALTCUT channel watermark at the BOTTOM of a finished short — the vertical opposite of source-credit's top banner. Renders the handle as a transparent PNG via PIL (Impact, Platinum.
Skill Claude Code
Quick punch-in zooms at a clip's loudest words — the standard retention-edit emphasis beat. Deterministic, no Claude: per-second RMS peaks snapped to word starts pick 1-4 punch moments (4s+ apart, clear of the title card and the tail); each gets a 0.6s 10% zoom pulse (fast attack, hold, smooth release) cropped toward…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: