jwynia

78 mods across 2 repositories, 171 stars between them.

media-adaptation

25

jwynia/agent-skills

Skill Claude CodeCodex

Systematically analyze existing media to extract transferable elements for new settings. Use when adapting TV, film, or games to fiction, translating tropes across genres, or transforming genre elements for new contexts.

147 6mo ago A 43 tokens

jwynia/agent-skills

Skill Claude CodeCodex

Design multi-generational societal evolution for science fiction settings. Use when creating civilizations that diverge from baseline humanity, when exploring how environments shape cultures over generations, or when worldbuilding requires deep time development.

147 6mo ago A 45 tokens

paradox-fables

27

jwynia/agent-skills

Skill Claude CodeCodex

Create fables that embody paradoxical wisdom without resolving into simple morals. Use when exploring tensions that can't be resolved, when you need narrative forms that bypass analytical defenses, or when creating teaching stories.

147 6mo ago A 44 tokens

sensitivity-check

28

jwynia/agent-skills

Skill Claude CodeCodex

Evaluate representation and flag potential harm concerns. Use when writing characters from marginalized groups, depicting sensitive subject matter, or wanting to check for stereotypes and harmful tropes.

147 6mo ago A 36 tokens

shared-world

29

jwynia/agent-skills

Skill Claude CodeCodex

Maintain a wiki-style world bible for collaborative fiction. Use for long-running story worlds, shared universes, membership sites, or any fiction requiring persistent canonical reference.

147 6mo ago A 35 tokens

sleep-story

30

jwynia/agent-skills

Skill Claude CodeCodex

Write stories designed to help listeners fall asleep. Use for bedtime podcasts, meditation content, calming narratives, or any content where the goal is gentle cognitive engagement that fades naturally into rest.

147 6mo ago A 39 tokens

table-tone

31

jwynia/agent-skills

Skill Claude CodeCodex

Diagnose and calibrate tonal delivery for tabletop RPG sessions. Use when narration feels flat, tone shifts jarringly, descriptions overwhelm play, or energy stays monotonous throughout sessions.

147 6mo ago A 39 tokens

character-arc

32

jwynia/agent-skills

Skill Claude CodeCodex

Design and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.

147 6mo ago A 55 tokens

character-naming

33

jwynia/agent-skills

Skill Claude CodeCodex

Break LLM name defaults with external entropy. Use when character names cluster around statistical medians (Chen, Patel, Maya, Marcus), when cast has collision risks, or when fantasy cultures need phonologically consistent naming.

147 6mo ago A 47 tokens

dialogue

34

jwynia/agent-skills

Skill Claude CodeCodex

Diagnose flat dialogue, same-voice characters, and lack of subtext. Use when conversations feel wooden, characters sound alike, or dialogue only does one thing at a time.

147 6mo ago A 39 tokens

memetic-depth

35

jwynia/agent-skills

Skill Claude CodeCodex

Create the perception of cultural depth through strategic juxtaposition of familiar and unfamiliar elements. Use when settings feel shallow, when you need centuries of implied history without exposition, or when worldbuilding lacks the texture of real cultural evolution.

147 6mo ago A 48 tokens

jwynia/agent-skills

Skill Claude CodeCodex

Transform clichéd story elements by pushing along the emotional vector toward statistical edges. Use when first instincts are too predictable, when elements feel generic, or when you need the core methodology for avoiding statistical-center defaults.

147 6mo ago A 45 tokens

underdog-unit

37

jwynia/agent-skills

Skill Claude CodeCodex

Generate stories about institutional outcasts given impossible mandates with minimal resources. Use when you want team dynamics in hostile institutions, David vs. Goliath within organizations, or narrative tension from constraint-driven creativity.

147 6mo ago A 45 tokens

story-analysis

38

jwynia/agent-skills

Skill Claude CodeCodex

Systematically evaluate completed short stories or novel chapters to identify strengths, weaknesses, and improvement opportunities. Use after drafting to assess whether the piece achieves its narrative goals.

147 6mo ago A 35 tokens

story-coach

39

jwynia/agent-skills

Skill Claude CodeCodex

Act as an assistive writing coach who guides but never writes for the user. Use when helping someone develop their own writing through questions, diagnosis, and frameworks. Critical constraint - never generate story prose, dialogue, or narrative content. Instead ask questions, identify issues, suggest approaches, and…

147 6mo ago A 66 tokens

story-collaborator

40

jwynia/agent-skills

Skill Claude CodeCodex

Act as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never…

147 6mo ago A 63 tokens

jwynia/agent-skills

Skill Claude CodeCodex

Generate story concepts using a genre-first approach. Use when starting a new project, when brainstorming ideas, when a concept needs strengthening, or when you want to ensure emotional impact drives the story.

147 6mo ago A 43 tokens

story-sense

42

jwynia/agent-skills

Skill Claude CodeCodex

Diagnose what any story needs regardless of its current state. This skill should be used when a writer is stuck, evaluating story problems, when narrative feels broken, or when someone asks 'what's wrong with my story?'. Keywords: story, diagnosis, stuck, narrative, plot, character, worldbuilding, revision.

147 6mo ago A 68 tokens

jwynia/agent-skills

Skill Claude CodeCodex

Transform predictable story elements into fresh, original versions. Use when something feels generic, when feedback says "I've seen this before," when elements orbit the protagonist too conveniently, or when you want to make a familiar trope feel new. Applies the 8-step CTF process and Orthogonality Principle.

147 6mo ago A 66 tokens

drafting

44

jwynia/agent-skills

Skill Claude CodeCodex

Break through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.

147 6mo ago A 41 tokens

genre-conventions

45

jwynia/agent-skills

Skill Claude CodeCodex

Diagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.

147 6mo ago A 54 tokens

prose-style

46

jwynia/agent-skills

Skill Claude CodeCodex

Diagnose sentence-level issues after structure is solid. Use when prose feels flat, sentences are monotonous, word choices are generic, or voice is inconsistent.

147 6mo ago A 35 tokens

revision

47

jwynia/agent-skills

Skill Claude CodeCodex

Guide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.

147 6mo ago A 34 tokens

chapter-drafter

48

jwynia/agent-skills

Skill Claude CodeCodex

Autonomously draft and polish chapters through multi-skill editorial passes. Use when you have a complete outline and want to produce a polished first draft with iterative refinement.

147 6mo ago A 38 tokens