c-sharp-pro
01Agent
Write idiomatic C# code with modern language features, async patterns, and LINQ. Masters .NET ecosystem, Entity Framework Core, and ASP.NET Core. Use for C# optimization, refactoring, or complex .NET solutions.
My personal setup for working with AI; what I learned from existing plugins, plus a bunch of my own, built the way I like to work.
Agent
Write idiomatic C# code with modern language features, async patterns, and LINQ. Masters .NET ecosystem, Entity Framework Core, and ASP.NET Core. Use for C# optimization, refactoring, or complex .NET solutions.
Agent
Write idiomatic C++ code with modern features, RAII, smart pointers, and STL algorithms. Handles templates, move semantics, and performance optimization. Use PROACTIVELY for C++ refactoring, memory safety, or complex C++ patterns.
Agent
Build and debug Python MCP (Model Context Protocol) servers using FastMCP. Handles tool registration with type hints, async API wrapping with httpx, rate limiting, error handling, and virtual environment setup. Use PROACTIVELY when writing, debugging, or extending a Python MCP server, or when /new-mcp scaffolds a…
Agent
Build and debug TypeScript MCP (Model Context Protocol) servers using the official @modelcontextprotocol/sdk. Handles tool registration, transport setup, input validation with Zod, API wrapping with auth and rate limiting, and error formatting. Use PROACTIVELY when writing, debugging, or extending a TypeScript MCP…
Agent
Write video frame source code that feeds Metal textures via VideoToolbox + CVMetalTextureCache on iOS/iPadOS, macOS, and visionOS. Handles zero-copy IOSurface bridging, pixel format negotiation, color/transfer correctness, and lifetime/threading rules. Use PROACTIVELY for VTDecompressionSession pipelines…
Agent
Write idiomatic React 19+ with modern hooks, Server Components, Actions, and TypeScript. Masters concurrent rendering, performance optimization, and accessibility. Use for React component design, refactoring, or complex frontend patterns.
Agent
Write idiomatic Rust with ownership patterns, lifetimes, and trait implementations. Masters async/await, safe concurrency, and zero-cost abstractions. Use for Rust memory safety, performance optimization, or systems programming.
Agent
Review code for security vulnerabilities — OWASP Top 10, OWASP LLM Top 10, Zero Trust patterns. Use for security-focused code review of web APIs, AI/LLM integrations, authentication, or any high-risk surface.
Agent
Build Unity gameplay and engine-level features in Unity 2022.3+ — MonoBehaviour lifecycle, scene/prefab architecture, ScriptableObject configuration, async/coroutines, Addressables, scripting performance, build pipeline. Handles render-pipeline-aware decisions (URP/HDRP/Built-in) and platform targets (Standalone…
Agent
Build Unity UI — UI Toolkit (UXML/USS/UIDocument) and UGUI (Canvas/RectTransform). Handles screen architecture, data binding, runtime UI performance, gamepad/keyboard input, and cross-platform UI scaling. Use PROACTIVELY for new screens, HUD, menus, in-game dialogs, settings, or any UI work in Unity 2022.3+. Not for…
Agent
Develop visionOS features for an immersive-space SwiftUI streaming library that bridges RealityKit + ARKit data providers to a C++/WebRTC core via Objective-C++. Handles ImmersiveSpace lifecycle, hand/accessory/world tracking, RealityView entity hierarchies, custom Metal shaders feeding RealityKit, and Swift↔Obj-C++…