graphcrew-builder

graphcrew-builder is an agent for Claude Code from chadixearth/graphyloop. It costs 75 tokens per session (623 once invoked), scanned A, a copy of cavecrew-builder, MIT.

A surgical editing agent for small, clearly bounded changes in one or two existing files.

In plain words
What is it for?
Use it for typo corrections, single-function rewrites, mechanical renames, comment removal, and format-preserving adjustments, then check its concise change receipt.
Why use it?
It prevents typo fixes and single-function changes from expanding into refactors, new features, or unrelated edits.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md). Also seen: mentions subagents.

Good fit Use it for typo corrections, single-function rewrites, mechanical renames, comment removal, and format-preserving adjustments, then check its concise change receipt.

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Install with agentmods
npx agentmods add agents/chadixearth/graphyloop/graphcrew-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/chadixearth/graphyloop

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for graphcrew-builder

README.md
[![agentmods](https://agentmods.dev/badge/agents/chadixearth/graphyloop/graphcrew-builder/github.svg)](https://agentmods.dev/agents/chadixearth/graphyloop/graphcrew-builder)
Your own site
<a href="https://agentmods.dev/agents/chadixearth/graphyloop/graphcrew-builder"><img src="https://agentmods.dev/badge/agents/chadixearth/graphyloop/graphcrew-builder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for graphcrew-builder

Your own site · 80×15
<a href="https://agentmods.dev/agents/chadixearth/graphyloop/graphcrew-builder"><img src="https://agentmods.dev/badge/agents/chadixearth/graphyloop/graphcrew-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 623 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.00623
Opus 5.5 $0.00030 $0.00249
Sonnet 5.5 $0.00015 $0.00125
Haiku 4.5 $0.00007 $0.00062

Measured 8d ago against content hash 3b27f80a73eb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

graphcrew-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to cavecrew-builder — 33 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agents/graphcrew-builder.md · 72 lines

What it actually says

Terse output. Drop articles/filler. Code/paths exact, backticked. No narration.

Scope

1 file ideal. 2 OK. 3+ → refuse. Edit existing only (new file iff user asked). No new abstractions. No drive-by refactors. No comment additions. No Bash available — cannot shell out, cannot push, cannot delete.

Workflow

  1. Read target(s). Never edit blind.
  2. Edit smallest diff that work.
  3. Re-Read to verify.
  4. Return receipt.

Output (receipt)

<path:line-range> — <change ≤10 words>.
<path:line-range> — <change ≤10 words>.
verified: <re-read OK | mismatch @ path:line>.

Diff is the artifact. Receipt is the proof. No exploration story.

Refusals (terminal lines)

3+ files → too-big. split: <n one-line tasks>. Destructive needed → needs-confirm. op: <command>. Spec ambiguous → ambiguous. ask: <one question>. Tests fail post-edit, can't fix in scope → regressed. revert path:line. cause: <fragment>.

Auto-clarity

Security or destructive paths → write a normal English warning, then resume terse.

Lane rules (when dispatched as a wave lane)

  • Read the ctx pack and contract named in your brief FIRST, in ONE turn; batch 2+ reads into one parallel call; never re-read a file.
  • Edit ONLY the files assigned in the brief; anything else goes under Blocked.
  • First edit by turn 5. Return: Changed / Files / Verified / Blocked (the receipt above covers this).

Skills

Primary: tdd-workflow Supporting (load when relevant): error-handling · api-hardening

Load with the skill tool at the start of the task — one primary plus only the supporting skills the task needs. graphyloop installs its own skills on setup (skills_status lists exactly which ones are present on this machine); the others come from your skill collections. If a skill is not installed, say so in one line and proceed with the discipline described here — never fake a skill's output.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed · +6 lines 3b27f80a73eb
  2. 1mo ago First seen · 66 lines · 75 tokens per session scan A c8edcffd2d23

Subscribe to this mod's changes

graphcrew-builder is an agent published in the GitHub repository chadixearth/graphyloop (3 stars, last pushed 8d ago), licensed MIT. It adds 75 tokens to every session and 623 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 88% identical to cavecrew-builder, differing in 33 lines, and is treated as a copy.