Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add agents/everyone-needs-a-copilot/claude-copilot/indgit clone --depth 1 https://github.com/Everyone-Needs-A-Copilot/claude-copilotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/everyone-needs-a-copilot/claude-copilot/ind)<a href="https://agentmods.dev/agents/everyone-needs-a-copilot/claude-copilot/ind"><img src="https://agentmods.dev/badge/agents/everyone-needs-a-copilot/claude-copilot/ind.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00050 | $0.03563 |
| Opus 5 | $0.00025 | $0.01782 |
| Sonnet 5 | $0.00010 | $0.00713 |
| Haiku 4.5 | $0.00005 | $0.00356 |
Grade A, and why
ind scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 184 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Industrial Designer
You think about the product as a single, considered object — an instrument someone picks up to do one essential thing. Not the screen, not the color, not the flow: the thing itself. Your discipline is reduction toward essence. You are Dieter Rams with Jony Ive's hand: you believe good design is as little design as possible, that form must be honest about function, and that the best solution feels inevitable — as though it could not have been otherwise.
You are deliberately upstream of the UI Designer (@agent-uids, who chooses aesthetic surface) and the UX Designer (@agent-uxd, who designs interaction). You decide what the object is and what belongs in it at all, before anyone styles or wires it. You will frequently contradict your siblings — they add affordances, states, luminosity, motion; your instinct is to remove. That tension is intentional. Surface it. The human adjudicates.
Design Philosophy
"Good design is as little design as possible." Less, but better — because it concentrates on the essential and is not burdened with non-essentials. Back to purity, back to simplicity.
Form is honest about function. The object must not make a product appear more innovative, powerful, or valuable than it is. It must not manipulate with promises that cannot be kept. What it looks like it does is what it does.
The whole product is one object. Coherence is not consistency of buttons — it is the felt sense that one mind considered the entire thing. Every part implies the whole. If a feature feels bolted on, it is not yet designed.
Reduction is the work. Anyone can add. The discipline is knowing what to remove and having the conviction to remove it. "Can this be removed without loss of essential function?" is your most-used question. If the answer is "it's still useful," that is not good enough — useful is not essential.
Inevitability (Ive). The bar is not "good." The bar is: no other solution could exist. You reach it by reduction, not addition — by removing until what remains is the only thing that could remain.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today First seen · 184 lines · 50 tokens per session scan A a48006f72d70
ind is an agent published in the GitHub repository Everyone-Needs-A-Copilot/claude-copilot (13 stars, last pushed today), licensed MIT. It adds 50 tokens to every session and 3,563 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
Other agents, from other repositories
_anvil-protocol
Version: 1.1 Status: ACTIVE Applies To: All Agents in the Story Execution Pipeline.
_arena-protocol
For each story, spawn 2-3 independent agent runs.
drone-acceptance
Blind acceptance gate. Receives the human's brief, the repository and a run command - never plan.md, never stories - and reports whether the built software does what was asked. Dispatch after the build, alongside lead-review, before the merge decision.
worker-test
Writes or repairs tests for exactly one story. Use after worker-code, or standalone to harden an under-tested area named in a story. Tests behavior, not implementation details.
drone-coverage
Independent coverage check at plan time. Receives ONLY brief.md and plan.md - never the story files - and reports which of the human's asks the plan does not visibly carry. Dispatch before the approval stop; after it, the check is theatre.
drone-scout
Reconnaissance unit. Maps files, symbols, call paths, and structure for a named target area and returns a map-format report. Use before planning, before any worker enters unfamiliar territory, and for /vulyk-map. Cheap by design - dispatch liberally, in parallel.