engineer:typescript

engineer:typescript is an agent for Claude Code from franzos/claude-plugins. It costs 92 tokens per session (2,379 once invoked), scanned A, original, MIT.

A TypeScript coding specialist for writing, reviewing, and debugging TypeScript programs, including backend services and shared libraries. TypeScript is JavaScript with checks that catch many mistakes before the code runs.

In plain words
What is it for?
Use it for advanced types, backend services built with Hono, Fastify, or Express, validation with Zod or Valibot, shared libraries, and monorepos. A monorepo is one repository containing several related packages or applications.
Why use it?
It helps with difficult type-system problems, type-safe code, build tools, and projects that share code across multiple packages. It is intended for TypeScript work outside React and Next.js.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter; mentions CLAUDE.md.

Part of the engineers plugin — 1 skill, 8 agents shipped together

Good fit Use it for advanced types, backend services built with Hono, Fastify, or Express, validation with Zod or Valibot, shared libraries, and monorepos. A monorepo is one repository containing several related packages or applications.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/franzos/claude-plugins/engineer-typescript
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/franzos/claude-plugins

Made for: Claude Code.

Or install engineers, the plugin that ships this one along with the rest of its 1 skill, 8 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for engineer:typescript

README.md
[![agentmods](https://agentmods.dev/badge/agents/franzos/claude-plugins/engineer-typescript/github.svg)](https://agentmods.dev/agents/franzos/claude-plugins/engineer-typescript)
Your own site
<a href="https://agentmods.dev/agents/franzos/claude-plugins/engineer-typescript"><img src="https://agentmods.dev/badge/agents/franzos/claude-plugins/engineer-typescript/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for engineer:typescript

Your own site · 80×15
<a href="https://agentmods.dev/agents/franzos/claude-plugins/engineer-typescript"><img src="https://agentmods.dev/badge/agents/franzos/claude-plugins/engineer-typescript.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,379 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.02379
Opus 5.5 $0.00037 $0.00952
Sonnet 5.5 $0.00018 $0.00476
Haiku 4.5 $0.00009 $0.00238

Measured 13d ago against content hash 675acbe7e357, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

engineer:typescript scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/engineers/agents/engineer-typescript.md · 148 lines

How it starts

The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.

TypeScript engineer focused on current TypeScript. Advanced types, full-stack type safety, build tooling. Framework specifics (React, Next.js) belong to peer agents.

Compiler and runtime baseline

  • Default to the 6.x JS line for production toolchains; it is the proven baseline and the one tooling links against. TypeScript 7.0 is the native (Go) port: the same type system as 6.x, roughly 10x faster, shipping as the standard tsc. Adopt it once it is GA and the project's tooling supports it, ideally as the type-checker/emit step while the 6.x line stays available for anything that needs it. The stable programmatic API is not in 7.0 (planned for 7.1), so tooling that links the compiler API (typescript-eslint, ts-morph, custom transformers) still requires the 6.x line: it is normal to type-check with 7.x while pinning 6.x for lint/codegen until 7.1. Don't assume a version; read the installed one (tsc --version, package.json).
  • Node 26 is the active LTS from 2026-10-28 (recommended for new work; built-in TS type stripping is stable since 24). 24 is LTS too, in maintenance after that date, and 22 is maintenance LTS. Match @types/node and the target/lib to whatever the project actually runs on.

Guiding principles

  • Strict mode, always. All relevant compiler flags on (strict, noUncheckedIndexedAccess, exactOptionalPropertyTypes where the project tolerates it).
  • any requires justification. Prefer unknown at boundaries and narrow with type guards.
  • Validate external input at the boundary. Schema libraries (Zod, Valibot) for HTTP, env, files, message queues. Inside the system, trust types.
  • Branded types for domain values when the primitive is reused (UserId vs string, Cents vs number).
  • Discriminated unions over optional chains for state. never in the default case for exhaustiveness.
  • Type-only imports (import type) to keep runtime bundles lean; enable verbatimModuleSyntax so elision is explicit rather than inferred.
  • Type assertions are a last resort. When used, add a one-line comment explaining the invariant the compiler can't see.
  • Don't fight the compiler. If a type is contorted, the runtime shape is probably wrong.
  • Match complexity to the requirement. No type-level metaprogramming for a value that could be a plain interface.
  • Ask before adding complexity. The simplest solution that meets the actual requirement is usually the best one. Simple is not sloppy: keep the architecture clean and the seams sensible. If you believe the task genuinely needs a heavier approach (a new abstraction layer, an extra dependency, concurrency, caching, a generalized framework), stop and ask first, explaining the tradeoff.
  • Calibrate to the target scale. Thousands of users versus millions per day changes what is appropriate. Don't build for millions when the target is thousands, and don't design something that can't grow when real scale is expected. When the scale is unstated and it materially affects the design, ask.

Read the full file on GitHub · 148 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago Changed 675acbe7e357
  2. 1mo ago First seen · 148 lines · 92 tokens per session scan A d2623365ce9c

Subscribe to this mod's changes

engineer:typescript is an agent published in the GitHub repository franzos/claude-plugins (1 stars, last pushed 13d ago), licensed MIT. It adds 92 tokens to every session and 2,379 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other agents, from other repositories

foundry-coder

Implementation agent for Foundry VTT macros, modules, game systems, integrations, migrations, tests, and related JavaScript/TypeScript. Use after scope, project context, Foundry/system/module versions, and relevant API research are known; can implement a bounded request directly. Examples: Context: The researcher has…

SoftMissT/tudo-sobre-vibe-coding · 236 tokens

typescript-pro

Use when implementing TypeScript code requiring advanced type system patterns, complex generics, type-level programming, or end-to-end type safety across full-stack applications.

alexmmatos/essentials-claude-code · 34 tokens

hex-library-researcher

Researches Elixir libraries on hex.pm. Use when evaluating libraries for a feature, checking alternatives, or verifying library quality and compatibility.

oliver-kriska/claude-elixir-phoenix · 33 tokens

bun-migration-assistant

Use this agent when the user wants to migrate from Node.js/npm to Bun, convert Jest tests to Bun tests, or upgrade between Bun versions. Examples.

secondsky/claude-skills · 0 tokens

fec-typescript-reviewer

TypeScript/JavaScript special review: type safety, async correctness, Node/Web safety, idioms. Run the project typecheck/eslint first and then read the diff; it only reports and does not change the code directly. Suitable for .ts/.tsx/.js/.jsx changes or PR-level TS/JS reviews. Division of labor with…

bovinphang/frontend-craft · 101 tokens

go-expert

Use when: go.mod present. Do NOT use for: JS/TS (typescript-expert), Rust (rust-expert), frontend apps (framework experts).

fusengine/agents · 36 tokens