skill-identifier

An agent that identifies the skills needed for a task and checks whether installed skills cover them. It recommends skills for specific agent roles and reports gaps.

In plain words
What is it for?
It helps analyse task requirements, check skill coverage, recommend role assignments, and expose missing skills.
Why use it?
It shows what a team can handle already and where additional capabilities are needed.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/hesreallyhim/really-claude-code/skill-identifier
Clone the repo
git clone --depth 1 https://github.com/hesreallyhim/really-claude-code
Per session 70 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,101 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00070 $0.03101
Opus 5 $0.00035 $0.01550
Sonnet 5 $0.00014 $0.00620
Haiku 4.5 $0.00007 $0.00310

Measured yesterday against content hash 3cfac53e7ef1, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade B, and why

skill-identifier scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

- Run: `ls ${CLAUDE_PLUGIN_ROOT}/skills/` to enumerate bundled skills, and `ls ~/.claude/skills/` for any user-installed skills.
agent-autonomy/autonomous-team-coordination/agents/skill-identifier.md · 283 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 283 lines · 70 tokens per session scan B 3cfac53e7ef1

Subscribe to this mod's changes

skill-identifier is an agent published in the GitHub repository hesreallyhim/really-claude-code (21 stars, last pushed 1mo ago), with no licence file. It adds 70 tokens to every session and 3,101 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it B with 1 finding (enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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