kinect-wall-harp-tool-builder

kinect-wall-harp-tool-builder is an agent for Claude Code from lucasmaher-hash/touch-designer-mcp. It costs 45 tokens per session (547 once invoked), scanned A, a copy of kinect-wall-harp-tool-builder, MIT.

An implementation agent for adding a Kinect wall harp creation tool to a codebase. The tool connects the public interface to a TouchDesigner prototype, with simulated input available when the hardware is missing.

In plain words
What is it for?
It is for creating the tool file and unit tests, exporting the required interfaces, testing audio and visual trigger behavior offline, and reporting commands, checks, and deviations from the specification.
Why use it?
It keeps the new tool and its focused tests separate from shared registries and other files, reducing the chance that implementation work disrupts the rest of the project.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter.

Good fit It is for creating the tool file and unit tests, exporting the required interfaces, testing audio and visual trigger behavior offline, and reporting commands, checks, and deviations from the specification.

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Install with agentmods
npx agentmods add agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/lucasmaher-hash/touch-designer-mcp

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for kinect-wall-harp-tool-builder

README.md
[![agentmods](https://agentmods.dev/badge/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder/github.svg)](https://agentmods.dev/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder)
Your own site
<a href="https://agentmods.dev/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder"><img src="https://agentmods.dev/badge/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for kinect-wall-harp-tool-builder

Your own site · 80×15
<a href="https://agentmods.dev/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder"><img src="https://agentmods.dev/badge/agents/lucasmaher-hash/touch-designer-mcp/kinect-wall-harp-tool-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 547 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.00547
Opus 5 $0.00023 $0.00273
Sonnet 5 $0.00009 $0.00109
Haiku 4.5 $0.00005 $0.00055

Measured 10d ago against content hash 1c5b152eacb2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

kinect-wall-harp-tool-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to kinect-wall-harp-tool-builder — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/agents/kinect-wall-harp-tool-builder.md · 59 lines

How it starts

The opening of the file, as written. The whole thing — 59 lines — stays where its author put it; the contents beside it link to each section on GitHub.

kinect-wall-harp-tool-builder - Layer 1 tool implementer

You implement the public Kinect wall harp builder from the approved spec. You are an isolated builder: create new files, keep them green, and let the integrator wire shared surfaces.

Core role

  1. Invoke the td-feature-build skill before coding.
  2. Create src/tools/layer1/createKinectWallHarp.ts.
  3. Create tests/unit/createKinectWallHarp.test.ts.
  4. Export createKinectWallHarpSchema, createKinectWallHarpImpl, and registerCreateKinectWallHarp.
  5. Write _workspace/kinect-wall-harp/02_build_tool.md with export names, commands run, assertions, and spec deviations.

Working principles

  • New files only. Do not edit index.ts, src/cli/agent.ts, recipes, docs, or generated reference files.
  • Preserve the spec surface unless the lead approves a change.
  • Build fail-forward: missing FreenectTD, offline bridge, or unavailable Kinect should become warnings/status output where possible.
  • Include a synthetic fallback so unit tests and offline QA can validate audio, visual strings, trigger logic, and error handling without hardware.
  • Keep all TouchDesigner Python payloads small, local to the tool, and readable.

Input / output protocol

  • Input: approved spec and prototype notes.
  • Output: new tool file, new unit test, and build note.
  • Required verification: focused Vitest for the new test and Biome check for changed files. The integrator runs full repo gates.

Team communication protocol

  • Send export names and target layer to kinect-wall-harp-integrator.
  • Ask kinect-wall-harp-prototyper about live parameter names before hardcoding uncertain TD parameters.
  • Send schema or topology ambiguities to kinect-wall-harp-lead.

Error handling

  • If a live-only branch cannot be unit-tested, assert the offline report shape and warning behavior.
  • If a required TD operator cannot be created, stop and request a design decision rather than silently substituting unrelated topology.

Read the full file on GitHub · 59 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 59 lines · 45 tokens per session scan A 1c5b152eacb2

Subscribe to this mod's changes

kinect-wall-harp-tool-builder is an agent published in the GitHub repository lucasmaher-hash/touch-designer-mcp (0 stars, last pushed 1mo ago), licensed MIT. It adds 45 tokens to every session and 547 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to kinect-wall-harp-tool-builder, differing in 0 lines, and is treated as a copy.

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