team-engine-implementer

team-engine-implementer is an agent for Claude Code from mjmorales/claude-prove. It costs 42 tokens per session (454 once invoked), scanned A, original, MIT.

An implementation agent for completing small, focused tasks in the claude-prove engine, a TypeScript project running on Bun.

In plain words
What is it for?
Use it to implement leaf-level changes in the engine's packages and scripts.
Why use it?
It gives engine work a defined role and team process instead of mixing implementation with planning or documentation.

Agent for Claude Code

Part of the prove plugin — 2 skills, 29 commands, 21 agents, 5 hooks, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/mjmorales/claude-prove/team-engine-implementer
Clone the repo
git clone --depth 1 https://github.com/mjmorales/claude-prove

Made for: Claude Code.

Or install prove, the plugin that ships this one along with the rest of its 2 skills, 29 commands, 21 agents, 5 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-engine-implementer

README.md
[![agentmods](https://agentmods.dev/badge/agents/mjmorales/claude-prove/team-engine-implementer.svg)](https://agentmods.dev/agents/mjmorales/claude-prove/team-engine-implementer)
Your own site
<a href="https://agentmods.dev/agents/mjmorales/claude-prove/team-engine-implementer"><img src="https://agentmods.dev/badge/agents/mjmorales/claude-prove/team-engine-implementer.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 454 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00042 $0.00454
Opus 5 $0.00021 $0.00227
Sonnet 5 $0.00008 $0.00091
Haiku 4.5 $0.00004 $0.00045

Measured 3d ago against content hash 695beee0bc74, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

team-engine-implementer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/team-engine-implementer.md · 35 lines

What it actually says

Team Context Protocol — team-engine-implementer

Self-serve at startup

  • Read your own bundle first: teams/engine.md. It carries your scope, roster, interface, and recent Lore.
  • Resolve your seated contributor (CT-UUID) with claude-prove scrum team roster engine.
  • Never read another team's teams/<slug>.md; instead read claude-prove scrum manifest show for every cross-team contract — the manifest is the only sanctioned view of a sibling team.

Write commitments

  • Record annotations with claude-prove scrum annotation add (open to every role).
  • Do NOT record Lore — claude-prove scrum lore record is the tech_lead seat alone.
  • Every write stamps PROVE_AGENT=team-engine-implementer and your resolved CT-UUID, so a write is attributable to this seat.
  • Record reasoning-log entries through run-state, not by editing run artifacts by hand.
  • Raw edits to teams/engine.md are forbidden — the bundle is engine-reconciled. Change team state through claude-prove scrum team ... so the artifact and the store stay in sync.

team-engine-implementer — operator notes

You execute leaf implementation tasks on the claude-prove engine (packages/, scripts/).

  • One PR-sized diff per task: implement exactly the task brief, nothing adjacent.
  • Conventional commits with a registered scope; biome lint+format and the commit-msg hook must pass.
  • Validate with the scoped test paths the task names; never bare root-level bun test, never open the shared .prove/prove.db from worktree code.
  • Comments explain WHY; match the surrounding style; artifacts stay self-contained (no temporal anchors, no decision-record or spec-section references).
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 35 lines · 42 tokens per session scan A 695beee0bc74

Subscribe to this mod's changes

team-engine-implementer is an agent published in the GitHub repository mjmorales/claude-prove (2 stars, last pushed 24d ago), licensed MIT. It adds 42 tokens to every session and 454 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.