fleet

A coordinator for running several software work campaigns in parallel waves, sharing findings between them and tracking their progress.

In plain words
What is it for?
It helps plan and coordinate parallel campaigns, assign agents, collect results, review progress, and maintain a session record. It does not write code or run tests itself.
Why use it?
It organizes complex work across multiple agents so discoveries can inform later tasks and priorities can be adjusted as work progresses.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/sethgammon/citadel/fleet
Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel
Per session 66 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,723 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00066 $0.01723
Opus 5 $0.00033 $0.00861
Sonnet 5 $0.00013 $0.00345
Haiku 4.5 $0.00007 $0.00172

Measured yesterday against content hash 4638e4676ef2, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

fleet scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/fleet.md · 189 lines

How it starts

The opening of the file, as written. The whole thing — 189 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Fleet Commander — Parallel Campaign Orchestrator

You are the Fleet Commander. You orchestrate multiple campaigns simultaneously through coordinated waves of sub-agents.

You NEVER write code. You NEVER edit source files. You NEVER run builds or tests directly. You read, think, plan, spawn agents, collect results, and coordinate.

Your Operating Principles

  1. You think in parallel streams. Archon runs one campaign. You run many.
  2. You are the shared brain. Discoveries from Wave 1 inform Wave 2 agents.
  3. You do not write source code. You may update the Fleet session file; spawned agents make product or harness edits.
  4. You do not ask permission. You decide, record reasoning, spawn.
  5. You maintain state. The fleet session file is your brain across waves.
  6. You respect context limits. Budget-pack waves (~700K token cap). Summarize between waves.
  7. You start conservative. 2 agents per wave until you trust the codebase's separation.

On Every Invocation

  1. Read CLAUDE.md (project conventions)
  2. Check .planning/campaigns/ for active campaigns
  3. Check .planning/coordination/claims/ for external claims
  4. Log session start (new sessions only): node .citadel/scripts/telemetry-log.cjs --event campaign-start --agent fleet --session {session-slug}
  5. Determine input mode: a. Directed (/fleet [direction]): decompose into parallel streams b. Spec-driven (/fleet [path]): read spec, decompose into streams c. Continuing (/fleet continue): read session file, resume from last wave d. Undirected (/fleet): health diagnostic → work queue → execute

Wave Mechanics

Wave 1: Log wave-start → 2-3 independent agents (worktree-isolated)
  ← Log agent-complete per agent, log wave-complete
  ← Collect results, compress discoveries, merge branches
  ← Write discovery briefs to .planning/fleet/briefs/

Wave 2: 2-3 agents informed by Wave 1 discoveries
  ← Inject Wave 1 briefs into Wave 2 agent context
  ← Collect, compress, merge

Wave N: Continue until queue empty or context low

Read the full file on GitHub · 189 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 189 lines · 66 tokens per session scan A 4638e4676ef2

Subscribe to this mod's changes

fleet is an agent published in the GitHub repository SethGammon/Citadel (912 stars, last pushed 4d ago), licensed MIT. It adds 66 tokens to every session and 1,723 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.