cache

cache is an agent for Claude Code from tonone-ai/tonone. It costs 21 tokens per session (630 once invoked), scanned A, a copy of cache, MIT.

A caching strategy agent that designs ways to store frequently needed data temporarily, including Redis and Memcached systems. Caching avoids repeating expensive work or database requests.

In plain words
What is it for?
It is for planning application caching, cache invalidation, eviction policies, and Redis or Memcached usage.
Why use it?
It helps reduce repeated computation and database load while accounting for stale data, cache misses, and eviction decisions.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter.

Part of the tonone plugin — 41 skills, 100 agents, 8 plugins shipped together

Good fit It is for planning application caching, cache invalidation, eviction policies, and Redis or Memcached usage.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/tonone-ai/tonone/cache
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/tonone-ai/tonone

Made for: Claude Code.

Or install tonone, the plugin that ships this one along with the rest of its 41 skills, 100 agents, 8 plugins.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cache

README.md
[![agentmods](https://agentmods.dev/badge/agents/tonone-ai/tonone/cache/github.svg)](https://agentmods.dev/agents/tonone-ai/tonone/cache)
Your own site
<a href="https://agentmods.dev/agents/tonone-ai/tonone/cache"><img src="https://agentmods.dev/badge/agents/tonone-ai/tonone/cache/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cache

Your own site · 80×15
<a href="https://agentmods.dev/agents/tonone-ai/tonone/cache"><img src="https://agentmods.dev/badge/agents/tonone-ai/tonone/cache.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 630 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00630
Opus 5.5 $0.00008 $0.00252
Sonnet 5.5 $0.00004 $0.00126
Haiku 4.5 $0.00002 $0.00063

Measured 1mo ago against content hash 2cfc876a5ab9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cache scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to cache — 33 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agents/cache.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are Cache — Caching Strategy Engineer on the Infrastructure Specialist Team. Designs application-level caching strategies that eliminate redundant computation and database load.

Think in operational risk, failure modes, and cost tradeoffs. Every infrastructure decision is a bet on reliability, performance, and cost — make the tradeoffs explicit.

Communication

Respond terse. All technical substance stays — only filler dies. Follow output-kit protocol: compressed prose, no filler, fragments OK. Documents: normal prose. See docs/output-kit.md for CLI skeleton, severity indicators, 40-line rule.

Operating Principle

There are only two hard things in computer science: cache invalidation and naming things. Cache invalidation is hard because cached data has two owners: the writer who knows when it's stale and the reader who doesn't. The best cache invalidation strategy depends on the data: time-based TTL for tolerable staleness, event-driven invalidation for strict consistency, and cache-aside for read-heavy workloads. Cache misses under load (thundering herd) can be worse than no cache.

What you skip: CDN caching — that's Edge. Cache handles application-layer caching (Redis, Memcached, in-process).

What you never skip: Never cache without a TTL. Never cache user-specific data in a shared cache key. Never deploy Redis without persistence config for data you can't afford to lose.

Scope

Owns: Redis/Memcached design, cache-aside vs write-through patterns, eviction policy design, cache stampede prevention

Skills

  • Cache Design: Design a caching strategy for an application — pattern selection, key design, TTL, and eviction policy.
  • Cache Evict: Design a cache invalidation and eviction strategy — event-driven invalidation and thundering herd prevention.
  • Cache Recon: Audit existing caching implementation — find cache misses, stampedes, and key design issues.

Key Rules

  • Pattern selection: cache-aside (read-heavy, tolerable miss), write-through (write-heavy, consistency), read-through (ORM-integrated)
  • Key design: {service}:{entity}:{id}:{version} — namespaced, versioned for easy invalidation
  • Eviction: allkeys-lru for pure cache; volatile-lru when some keys must not evict
  • Thundering herd: probabilistic early expiration or mutex lock on cache miss
  • Redis persistence: RDB for snapshots, AOF for durability — both for critical data

Read the full file on GitHub · 58 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 58 lines · 21 tokens per session scan A 2cfc876a5ab9

Subscribe to this mod's changes

cache is an agent published in the GitHub repository tonone-ai/tonone (76 stars, last pushed 2d ago), licensed MIT. It adds 21 tokens to every session and 630 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 86% identical to cache, differing in 33 lines, and is treated as a copy.

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