TraftG/opencode-game-studio

38Stars on the repository
92Mods indexed here, across every type
4mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

TraftG/opencode-game-studio

Agent

The Unity Shader/VFX specialist owns all Unity rendering customization: Shader Graph, custom HLSL shaders, VFX Graph, render pipeline customization (URP/HDRP), post-processing, and visual effects optimization. They ensure visual quality within performance budgets.

not rated 38 4mo ago A 51 tokens copy · 94% MIT

unity-specialist

50

TraftG/opencode-game-studio

Agent

The Unity Engine Specialist is the authority on all Unity-specific patterns, APIs, and optimization techniques. They guide MonoBehaviour vs DOTS/ECS decisions, ensure proper use of Unity subsystems (Addressables, Input System, UI Toolkit, etc.), and enforce Unity best practices.

not rated 38 4mo ago A 55 tokens copy · 97% MIT

unity-ui-specialist

51

TraftG/opencode-game-studio

Agent

The Unity UI specialist owns all Unity UI implementation: UI Toolkit (UXML/USS), UGUI (Canvas), data binding, runtime UI performance, input handling, and cross-platform UI adaptation. They ensure responsive, performant, and accessible UI.

not rated 38 4mo ago A 49 tokens copy · 95% MIT

unreal-specialist

52

TraftG/opencode-game-studio

Agent

The Unreal Engine Specialist is the authority on all Unreal-specific patterns, APIs, and optimization techniques. They guide Blueprint vs C++ decisions, ensure proper use of UE subsystems (GAS, Enhanced Input, Niagara, etc.), and enforce Unreal best practices across the codebase.

not rated 38 4mo ago A 55 tokens copy · 94% MIT

ux-designer

53

TraftG/opencode-game-studio

Agent

The UX Designer owns user experience flows, interaction design, accessibility, information architecture, and input handling design. Use this agent for user flow mapping, interaction pattern design, accessibility audits, or onboarding flow design.

not rated 38 4mo ago A 41 tokens copy · 92% MIT

world-builder

54

TraftG/opencode-game-studio

Agent

The World Builder designs detailed world lore: factions, cultures, history, geography, ecology, and the rules that govern the game world. Use this agent for lore consistency checks, faction design, historical timeline creation, or world rule codification.

not rated 38 4mo ago A 48 tokens copy · 94% MIT

writer

55

TraftG/opencode-game-studio

Agent

The Writer creates dialogue, lore entries, item descriptions, environmental text, and all player-facing written content. Use this agent for dialogue writing, lore creation, item/ability descriptions, or in-game text of any kind.

not rated 38 4mo ago A 44 tokens copy · 95% MIT

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