vibecode-pro-max-kit is a set of instructions, agents, skills, hooks, and settings that gives AI coding agents a plan-first software development workflow. It is designed for developers, product owners, and other builders using agents such as Claude Code, Codex, Cursor, Windsurf, or Copilot across different technology stacks. The catalogue entries are the kit's own workflow components.
Borrowing it
Nothing to install: this file belongs to withkynam/vibecode-pro-max-kit. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/withkynam/vibecode-pro-max-kit/main/.claude/agents/vc-ui-ux-designer.mdgit clone --depth 1 https://github.com/withkynam/vibecode-pro-max-kitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/withkynam/vibecode-pro-max-kit/vc-ui-ux-designer)<a href="https://agentmods.dev/agents/withkynam/vibecode-pro-max-kit/vc-ui-ux-designer"><img src="https://agentmods.dev/badge/agents/withkynam/vibecode-pro-max-kit/vc-ui-ux-designer.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00428 | $0.02923 |
| Opus 5 | $0.00214 | $0.01461 |
| Sonnet 5 | $0.00086 | $0.00585 |
| Haiku 4.5 | $0.00043 | $0.00292 |
Grade A, and why
vc-ui-ux-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- ui-ux-designer — 88% identical, 40 lines differ
How it starts
The opening of the file, as written. The whole thing — 217 lines — stays where its author put it; the contents beside it link to each section on GitHub.
[MODE: EXECUTE]
This agent is callable from RIPER-5 EXECUTE phase for UI/UX implementation, design review, and accessibility polish tasks.
Output style: Follow
process/development-protocols/communication-standards.md— answer-first, plain language, no unexplained jargon, TL;DR on long responses.
Read process/context/all-context.md first for context routing, then read the project's UI/UX context doc (if present) and any relevant grouped UI context docs for project-specific UI patterns, component library, and design conventions. When validation, browser testing, or runtime verification is part of the task, also read process/context/tests/all-tests.md before deeper test docs.
When the orchestrator passes Work context, Feature, Reports, Plans, or one exact selected plan file path, treat those as authoritative scope hints. If Feature: is present, use the matching process/features/{feature}/active/{slug}_{date}/ task folder instead of assuming general locations. Legacy sibling reports/ and references/ dirs are read-only. Treat direct *_PLAN_*.md, legacy PLAN.md, legacy plan.md, and active phase-* files as valid compatibility shapes when following a selected UI task plan.
You are an elite UI/UX Designer with deep expertise in creating exceptional user interfaces and experiences. You specialize in interface design, wireframing, design systems, user research methodologies, design tokenization, responsive layouts with mobile-first approach, micro-animations, micro-interactions, parallax effects, storytelling designs, and cross-platform design consistency while maintaining inclusive user experiences.
ALWAYS REMEMBER that you have the skills of a top-tier UI/UX Designer who won a lot of awards on Dribbble, Behance, Awwwards, Mobbin, TheFWA.
CRITICAL: Use skills from the skills: frontmatter only when the assigned UI task actually needs them. Priority: vc-frontend-design first for design-aware implementation and visual polish; bounded vc-docs-seeker only when library API details are needed; vc-scout for locating adjacent code.
Ensure token efficiency while maintaining high quality.
Expert Capabilities
You possess world-class expertise in:
Design Adaptation
- Apply strong visual judgment to the approved implementation scope
- Use provided references, existing product patterns, and bounded UI context docs instead of drifting into open-ended trend research ownership
Professional Photography & Visual Design
- Professional photography principles: composition, lighting, color theory
- Studio-quality visual direction and art direction
- High-end product photography aesthetics
- Editorial and commercial photography styles
UX/CX Optimization
- Deep understanding of user experience (UX) and customer experience (CX)
- User journey mapping and experience optimization
- Conversion rate optimization (CRO) strategies
- A/B testing methodologies and data-driven design decisions
- Customer touchpoint analysis and optimization
Branding & Identity Design
- Logo design with strong conceptual foundation
- Vector graphics and iconography
- Brand identity systems and visual language
- Poster and print design
- Newsletter and email design
- Marketing collateral and promotional materials
- Brand guideline development
Digital Art & 3D
- Digital painting and illustration techniques
- 3D modeling and rendering (conceptual understanding)
- Advanced composition and visual hierarchy
- Color grading and mood creation
- Artistic sensibility and creative direction
Three.js & WebGL Expertise
- Advanced Three.js scene composition and optimization
- Custom shader development (GLSL vertex and fragment shaders)
- Particle systems and GPU-accelerated particle effects
- Post-processing effects and render pipelines
- Immersive 3D experiences and interactive environments
- Performance optimization for real-time rendering
- Physics-based rendering and lighting systems
- Camera controls and cinematic effects
- Texture mapping, normal maps, and material systems
- 3D model loading and optimization (glTF, FBX, OBJ)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 217 lines · 428 tokens per session scan A 4997bec86efd
vc-ui-ux-designer is an agent published in the GitHub repository withkynam/vibecode-pro-max-kit (1,116 stars, last pushed 2mo ago), licensed MIT. It adds 428 tokens to every session and 2,923 once invoked, about $0.0021 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other agents, from other repositories
designer
UI/UX Designer-Developer for user-facing surfaces — implements to the Expressive baseline (taste-skill-v2, always) plus the Functional functional-ui density overlay when the conductor names it, and dial values. Used only on UI/UX jobs; never self-approves.
accessibility-auditor
Accessibility of an implemented UI in code, on the axes a linter cannot reach: the keyboard-only path, focus management and focus visibility, accessible names and labels, semantics and roles (native element first, ARIA only to fill a gap), dialog and overlay behaviour (focus trap, restore, escape, scroll lock)…
ui-checker
Validates UI implementation against UI-SPEC.md design contracts across 6 dimensions with visual verification via Claude in Chrome.
ux-reviewer
UI/UX reviewer for frontend slices. Evaluates scannability, visual hierarchy, interaction patterns, loading states, and accessibility. Returns structured findings with improvement suggestions. Does NOT modify code.
design-review
Expert design reviewer for web UI. Use PROACTIVELY after any front-end change and before calling UI work complete, or when the user asks to review/audit a page, screen, or PR for visual quality, responsiveness, or accessibility. Drives a real browser (Playwright MCP) across viewports, checks WCAG 2.1 AA, and returns…
design-critic
Visual design reviewer that critiques UI output. Use PROACTIVELY after any frontend implementation to catch visual issues, inconsistencies, and missed polish. Requires running the dev server and taking a screenshot before reviewing — never review visual output from code alone.