update-codemaps

update-codemaps is a command for Claude Code, OpenCode from affaan-m/ECC. It costs 8 tokens per session (355 once invoked), scanned A, original, MIT.

A command that creates or refreshes codemaps: written maps of a codebase’s architecture, modules, files, relationships, dependencies, and data flow.

In plain words
What is it for?
Use it after adding modules or making major refactors to document structure, key files, public interfaces, and component relationships.
Why use it?
It makes a changing or unfamiliar repository easier to navigate and keeps its technical overview aligned with the source code.

Command for Claude CodeOpenCode

Written for Claude Code and OpenCode: $ARGUMENTS substitution, but also installed under .opencode/. Also seen: agent in frontmatter.

Part of the ecc plugin — 70 skills, 56 commands, 68 agents, 1 MCP server shipped together

About the project

ECC is a toolkit that organizes and improves how coding agents work through skills, memory, security checks, research practices, and related extensions. It is for developers using agents such as Claude Code, Codex, OpenCode, and Cursor.

affaan-m/ECC · 249,915 stars · on GitHub · ecc.tools

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/affaan-m/ecc/update-codemaps
Clone the repo
git clone --depth 1 https://github.com/affaan-m/ECC

Made for: Claude Code, OpenCode.

Or install ecc, the plugin that ships this one along with the rest of its 70 skills, 56 commands, 68 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for update-codemaps

README.md
[![agentmods](https://agentmods.dev/badge/commands/affaan-m/ecc/update-codemaps.svg)](https://agentmods.dev/commands/affaan-m/ecc/update-codemaps)
Your own site
<a href="https://agentmods.dev/commands/affaan-m/ecc/update-codemaps"><img src="https://agentmods.dev/badge/commands/affaan-m/ecc/update-codemaps.svg" alt="Measured on agentmods" height="20"></a>
Per session 8 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 355 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00008 $0.00355
Opus 5 $0.00004 $0.00178
Sonnet 5 $0.00002 $0.00071
Haiku 4.5 $0.00001 $0.00036

Measured 2d ago against content hash 197cef27eb72, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

update-codemaps scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

6 near-identical copies found in the catalogue:

.opencode/commands/update-codemaps.md · 82 lines

What it actually says

Update Codemaps Command

Update codemaps to reflect current codebase structure: $ARGUMENTS

Your Task

Generate or update codemaps in docs/CODEMAPS/ directory:

  1. Analyze codebase structure
  2. Generate component maps
  3. Document relationships
  4. Update navigation guides

Codemap Types

Architecture Map

docs/CODEMAPS/ARCHITECTURE.md
  • High-level system overview
  • Component relationships
  • Data flow diagrams

Module Map

docs/CODEMAPS/MODULES.md
  • Module descriptions
  • Public APIs
  • Dependencies

File Map

docs/CODEMAPS/FILES.md
  • Directory structure
  • File purposes
  • Key files

Codemap Format

[Module Name]

Purpose: [Brief description]

Location: src/[path]/

Key Files:

  • file1.ts - [purpose]
  • file2.ts - [purpose]

Dependencies:

  • [Module A]
  • [Module B]

Exports:

  • functionName() - [description]
  • ClassName - [description]

Usage Example:

import { functionName } from '@/module'

Generation Process

  1. Scan directory structure
  2. Parse imports/exports
  3. Build dependency graph
  4. Generate markdown maps
  5. Validate links

TIP: Keep codemaps updated when adding new modules or significant refactoring.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 82 lines · 8 tokens per session scan A 197cef27eb72

Subscribe to this mod's changes

update-codemaps is a command published in the GitHub repository affaan-m/ECC (249,915 stars, last pushed today), licensed MIT. It adds 8 tokens to every session and 355 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.