Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/aneja5/forge-skills/designgit clone --depth 1 https://github.com/aneja5/forge-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/aneja5/forge-skills/design)<a href="https://agentmods.dev/commands/aneja5/forge-skills/design"><img src="https://agentmods.dev/badge/commands/aneja5/forge-skills/design.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00023 | $0.00172 |
| Opus 5 | $0.00012 | $0.00086 |
| Sonnet 5 | $0.00005 | $0.00034 |
| Haiku 4.5 | $0.00002 | $0.00017 |
Grade A, and why
design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Invoke the forge-skills:design-system skill.
Define brand foundation (voice, accent, neutral scale, density). Write the semantic token layer — components reference semantic tokens only, never raw hex. Dark mode is a remapping, not a rewrite. Define scales — typography (6-7 sizes), spacing (4px/8px grid), radius, motion, breakpoints. For every interactive primitive, define all 6 states: default, hover, active, focus-visible, disabled, loading. Plus error for inputs. Build the gallery in light + dark. Write composition rules + anti-patterns.
After writing: "Design system written to .forge/design-system.md. Pair with /interaction and /a11y."
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 14 lines · 23 tokens per session scan A 11956e3bd33b
design is a command published in the GitHub repository aneja5/forge-skills (3 stars, last pushed 3mo ago), licensed MIT. It adds 23 tokens to every session and 172 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other commands, from other repositories
verify
Fidelity check — rebuild a page from the extracted tokens, pixel-diff it against the live site, and score how faithfully the tokens capture the design.
battle
Head-to-head graded battle card between two sites — eight dimensions, bar-by-bar, verdict line.
design-tutorial
Interactive guided tour of Naksha — learn commands through real exercises, discover workflows, and get oriented in under 10 minutes.
design-chatbot
Design a complete chatbot or conversational assistant UI — dialog flows, message bubbles, quick replies, typing indicators, error states, and accessibility.
figma
Convert a Figma design to production code. Provide a Figma URL or select a node in Figma desktop.
motion-design
Design micro-interactions, transitions, and animation systems for UI components or full pages.