Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/cnadiminti/remotion-video-studionpx agentmods add commands/cnadiminti/remotion-video-studio/video-renderWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/cnadiminti/remotion-video-studio/video-render)<a href="https://agentmods.dev/commands/cnadiminti/remotion-video-studio/video-render"><img src="https://agentmods.dev/badge/commands/cnadiminti/remotion-video-studio/video-render/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/cnadiminti/remotion-video-studio/video-render"><img src="https://agentmods.dev/badge/commands/cnadiminti/remotion-video-studio/video-render.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00008 | $0.02356 |
| Opus 5 | $0.00004 | $0.01178 |
| Sonnet 5 | $0.00002 | $0.00471 |
| Haiku 4.5 | $0.00001 | $0.00236 |
Grade B, and why
video-render scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Sends data to an external URLmediumData exfiltration
A POST to an outside endpoint may be telemetry or may be exfiltration; either way the mod talks to somewhere, and you should know where.
await fetch('https://api.example.com/webhook', { method: 'POST', How it starts
The opening of the file, as written. The whole thing — 486 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Render Final Video
Render your Remotion video project to a final MP4 file.
Arguments
$ARGUMENTS
Parse arguments:
/video-render
/video-render --quality=high --output=./final.mp4
/video-render --format=mp4 --codec=h264
/video-render --help
Options
--quality=<low|medium|high|max>- Render quality preset--output=<path>- Output file path (default: ./out/video.mp4)--format=<mp4|webm|mov>- Output format--codec=<h264|h265|vp9>- Video codec--scale=<number>- Scale factor (default: 1)--concurrency=<number>- Parallel rendering threads--help- Show help
Quality Presets
Low (Fast, smaller files):
- Resolution: 720p
- Bitrate: 2 Mbps
- Use case: Previews, drafts
Medium (Balanced):
- Resolution: 1080p
- Bitrate: 5 Mbps
- Use case: Most projects
High (Recommended):
- Resolution: 1080p
- Bitrate: 10 Mbps
- Use case: Professional content
Max (Best quality):
- Resolution: Native (4K if configured)
- Bitrate: 20 Mbps
- Use case: Final deliverables
Pre-Render Checks
Before rendering, verify:
-
All assets exist
- Audio files in public/audio/
- Images in public/assets/
- Videos in public/recordings/
-
Timing is correct
- Preview video first
- Check audio sync
- Verify scene transitions
-
Disk space available
- Calculate estimated size
- Ensure 2-3x size for temp files
-
No errors in console
- Run
npm run dev - Check browser console
- Fix any warnings
- Run
Rendering Process
Display a progress interface:
🎬 Rendering Video...
Composition: MainVideo
Resolution: 1920x1080 @ 30fps
Duration: 300 frames (10 seconds)
Quality: High
Progress: [████████████--------] 60% (180/300 frames)
Time elapsed: 2m 30s
Estimated remaining: 1m 40s
Current: Rendering scene 3 of 4
Render Command
npx remotion render src/index.ts MainVideo output.mp4 \
--codec=h264 \
--quality=90 \
--scale=1 \
--concurrency=4
Quality Settings
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 486 lines · 8 tokens per session scan B 54740737b0e3
video-render is a command published in the GitHub repository cnadiminti/remotion-video-studio (2 stars, last pushed 8mo ago), licensed MIT. It adds 8 tokens to every session and 2,356 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it B with 1 finding (sends data to an external url). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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