Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/derjochenmeyer/claude-code-craft-statusline/uninstallgit clone --depth 1 https://github.com/derjochenmeyer/claude-code-craft-statuslineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/derjochenmeyer/claude-code-craft-statusline/uninstall)<a href="https://agentmods.dev/commands/derjochenmeyer/claude-code-craft-statusline/uninstall"><img src="https://agentmods.dev/badge/commands/derjochenmeyer/claude-code-craft-statusline/uninstall.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00018 | $0.00261 |
| Opus 5 | $0.00009 | $0.00130 |
| Sonnet 5 | $0.00004 | $0.00052 |
| Haiku 4.5 | $0.00002 | $0.00026 |
Grade B, and why
uninstall scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Reads agent configuration directoriesmediumAgent snooping
.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.
description: Remove craft-statusline from ~/.claude/settings.json (does not uninstall the plugin itself). What it actually says
craft-statusline:uninstall
Disable the craft-statusline rendering by removing the statusLine block from ~/.claude/settings.json. The plugin itself stays installed; use /plugin uninstall craft-statusline if you want it gone entirely.
Steps
1. Confirm what's currently set
jq -r '.statusLine.command // "NONE"' ~/.claude/settings.json 2>/dev/null
If the result does not contain craft-statusline.sh, report:
craft-statusline is not the active status line. Nothing to remove.
Current value: [whatever was returned]
Stop.
2. Remove the statusLine block
tmp=$(mktemp)
jq 'del(.statusLine)' ~/.claude/settings.json > "$tmp" && mv "$tmp" ~/.claude/settings.json
3. Report
craft-statusline removed from ~/.claude/settings.json.
The plugin is still installed (run `/plugin uninstall craft-statusline` to remove it completely).
Restart Claude Code to drop the status line from the UI.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 41 lines · 18 tokens per session scan B 72c0f50ee8c4
uninstall is a command published in the GitHub repository derjochenmeyer/claude-code-craft-statusline (2 stars, last pushed 4mo ago), licensed MIT. It adds 18 tokens to every session and 261 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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