Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/educlopez/ui-craft/colorizegit clone --depth 1 https://github.com/educlopez/ui-craftWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/educlopez/ui-craft/colorize)<a href="https://agentmods.dev/commands/educlopez/ui-craft/colorize"><img src="https://agentmods.dev/badge/commands/educlopez/ui-craft/colorize.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00052 | $0.00703 |
| Opus 5 | $0.00026 | $0.00351 |
| Sonnet 5 | $0.00010 | $0.00141 |
| Haiku 4.5 | $0.00005 | $0.00070 |
Grade A, and why
colorize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Add color to the UI at $ARGUMENTS. Load the ui-craft skill.
The rule (from SKILL.md): 90%+ neutral, one accent, 3-5 placements per viewport. Reinforce this before adding anything. More color is not more design.
Before you touch anything — ask about brand. If a brand color exists, use it. If not, offer 2-3 options in OKLCH — include one warm (e.g., oklch(0.67 0.19 45)) and one cool (e.g., oklch(0.60 0.18 250)). Never default to blue.
Where color EARNS its place:
- Primary CTA background.
- One key metric tint — accent at ~8% opacity as a subtle background, accent at full strength on the number itself.
- Active state of the current nav item (underline, dot, or subtle tint — pick one).
- Status dots (success / warning / danger), 6-8px, no pills.
- Focus ring (
:focus-visible).
Where color does NOT go (anti-slop territory):
- Heading gradient text.
- Colored left or top borders on every card.
- Uniform chips on every tag/label.
- Emoji-as-icons to inject "color."
- Trend arrows in green/red when a plain
↑/↓+tabular-numswould read cleaner.
Knob gating (VISUAL_DENSITY):
≤ 4→ single accent only, max 3 placements.5-7→ single accent, 3-5 placements, status dots allowed.8+→ semantic palette (success/warning/danger) allowed beyond the single accent — dashboards and data UIs earn this.
Over-colored? Reduce.
If the UI is already shouting with color, this command also removes color.
- Count accents per viewport. Cut to 1-3. The primary CTA keeps its accent; everything else goes neutral unless it's a true semantic state (success/warning/danger on a real status).
- Mute decorative color. Background patterns, tinted cards without meaning, colored left borders on every list item, heading gradients, colored pills on every tag → gone.
- Keep semantic, cut decorative. Status dots, focus rings, active-nav underlines stay. Color as ornament goes.
References to read: references/color.md (OKLCH, tokens, dark mode, contrast), references/accessibility.md (contrast ratios for AA/AAA).
Output: edit code directly. Lift any literal hex into CSS variables (--color-accent, --color-accent-tint) — respect existing token naming if present. Print the Review Format table. One row per placement, with the ratio check (AA/AAA) on text uses.
Next step: /tokens — promote the color decisions into the durable token spine so they survive the session (rung 2).
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 46 lines · 52 tokens per session scan A 0a7fd7749cbd
colorize is a command published in the GitHub repository educlopez/ui-craft (298 stars, last pushed 15d ago), licensed MIT. It adds 52 tokens to every session and 703 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other commands, from other repositories
hatch3r-design-system-create
Create a project design system from brand assets or an elicitation dialog — DTCG 2025.10 token emission, 3-tier taxonomy (primitive → semantic → component), OKLCH ramps, dual output design.md + design-tokens.json, gated on WCAG 2.2 AA contrast, 100% theme parity, and 0 dangling aliases.
screenshot
Create a design based on screenshot.
component
Command "component" from TidyFactor/Styler, covering command: component — create or redesign a single component, when to use, dispatch steps and do not load.
rtl
The bar this command holds work to is already stated once, in SKILL.md's non-negotiable constraint 5 and in rtl-css-engineering.md itself — not repeated here.
motion
Motion work is applied within whatever component/section/page workflow is already running. If motion is the entire ask with nothing else changing, this command's steps above are sufficient on their own.
wireframe-generator
Generate an interactive HTML wireframe covering all states and interaction pattern variants.