distill

distill is a command for coding agents from educlopez/ui-craft. It costs 68 tokens per session (656 once invoked), scanned A, original, MIT.

A command for simplifying a user interface by removing content, layout elements, visual decoration, and unused code that do not answer a user question or support an action. It adjusts how aggressively it cuts material according to the chosen craft level.

In plain words
What is it for?
Use it to simplify landing pages and other interfaces, reduce competing calls to action, shorten content, remove duplicate visuals, and clean up dead code.
Why use it?
It helps when a screen feels crowded, has too many calls to action, contains long text, or includes decorative noise. The result keeps the parts that help users understand or do something.

Command

Part of the ui-craft plugin — 29 skills, 25 commands, 2 agents, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/educlopez/ui-craft/distill
Clone the repo
git clone --depth 1 https://github.com/educlopez/ui-craft

Or install ui-craft, the plugin that ships this one along with the rest of its 29 skills, 25 commands, 2 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for distill

README.md
[![agentmods](https://agentmods.dev/badge/commands/educlopez/ui-craft/distill.svg)](https://agentmods.dev/commands/educlopez/ui-craft/distill)
Your own site
<a href="https://agentmods.dev/commands/educlopez/ui-craft/distill"><img src="https://agentmods.dev/badge/commands/educlopez/ui-craft/distill.svg" alt="Measured on agentmods" height="20"></a>
Per session 68 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 656 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00068 $0.00656
Opus 5 $0.00034 $0.00328
Sonnet 5 $0.00014 $0.00131
Haiku 4.5 $0.00007 $0.00066

Measured 4d ago against content hash 9c4448b64c8b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

distill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

cli/assets/claude/commands/distill.md · 40 lines

What it actually says

Distill the UI at $ARGUMENTS to its essence. Load the ui-craft skill.

The test for every section, component, prop, and word:

Does this answer a question the user is asking or drive an action they need to take? If not — cut it.

Knob gating (CRAFT_LEVEL):

  • ≤ 4 → be more aggressive with cuts; strip anything that doesn't directly drive action.
  • 5-7 → standard cuts per the test below.
  • 8+ → preserve signature details even if they don't directly drive action — the one memorable element that makes this feel designed stays.

Apply ruthlessly:

  1. Content — walls of text → 2-3 sentences max per landing section. Vague testimonials → specific metrics or cut. "Features" lists with 12 items → pick the 4 that matter. Placeholder copy → real or removed.
  2. Structure — identical card grids → asymmetric rows with real visuals. Three competing CTAs → one primary + one secondary. Breadcrumbs + title + subtitle + description + icon → pick the two that are load-bearing.
  3. Visuals — decorative gradient blobs → gone. Background patterns that don't carry meaning → gone. Duplicate iconography → gone.
  4. Visual weight reduction — if headings are shouting at weight 800 / 72px / tracking -0.04em, compress: 800 → 600, 72 → 56, -0.04 → -0.02. Don't remove hierarchy; tighten the range. Replace hard drop shadows with ambient + direct (references/modern-css.md) or 1px borders — never both. If every section is full-bleed and high-contrast, let some breathe.
  5. Code — unused props, dead branches, commented-out blocks, console.log, TODO notes without tickets — gone.
  6. Anti-slop overlap — if you see anything on the Anti-Slop Test (SKILL.md), cut it first.

Overlapping commands: for color overload (too many accents, decorative color), use /colorize. For motion noise, use /animate with MOTION_INTENSITY ≤ 3.

Output:

  • Edit code directly.
  • Report what was cut and why in a table:
Cut Why
  • End with a one-line delta: "Before: N sections / M components / X lines. After: …".

Guardrail: do not cut accessibility affordances (labels, focus styles, error text, reduced-motion fallbacks) — those always earn their space.

Next step: /polish — what survived the cut deserves the details (rung 1).

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 40 lines · 68 tokens per session scan A 9c4448b64c8b

Subscribe to this mod's changes

distill is a command published in the GitHub repository educlopez/ui-craft (310 stars, last pushed today), licensed MIT. It adds 68 tokens to every session and 656 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.