claude-copilot: Command for Claude Code

.claude/commands/skills-approve.md

skills-approve is a command for Claude Code from Everyone-Needs-A-Copilot/claude-copilot. It costs 0 tokens per session (612 once invoked), scanned A, original, MIT.

A command-line tool for finding, inspecting, creating, and managing reusable coding skills. A skill is a stored instruction file that an agent can use for a particular kind of work.

In plain words
What is it for?
It is for listing skills, searching by topic, viewing a skill, and creating project or global SKILL.md files.
Why use it?
It gives developers one way to discover existing skills and keep project-specific or machine-wide skills organized.

Command for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

This is Everyone-Needs-A-Copilot/claude-copilot's own configuration. It tells Claude Code how to work on claude-copilot itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-copilot configures →

Part of the claude-copilot plugin — 72 skills, 17 commands, 16 agents, 6 hooks shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to Everyone-Needs-A-Copilot/claude-copilot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Everyone-Needs-A-Copilot/claude-copilot/main/.claude/commands/skills-approve.md
Clone the repo
git clone --depth 1 https://github.com/Everyone-Needs-A-Copilot/claude-copilot

Made for: Claude Code.

Or install claude-copilot, the plugin that ships this one along with the rest of its 72 skills, 17 commands, 16 agents, 6 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skills-approve

README.md
[![agentmods](https://agentmods.dev/badge/commands/everyone-needs-a-copilot/claude-copilot/skills-approve/github.svg)](https://agentmods.dev/commands/everyone-needs-a-copilot/claude-copilot/skills-approve)
Your own site
<a href="https://agentmods.dev/commands/everyone-needs-a-copilot/claude-copilot/skills-approve"><img src="https://agentmods.dev/badge/commands/everyone-needs-a-copilot/claude-copilot/skills-approve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skills-approve

Your own site · 80×15
<a href="https://agentmods.dev/commands/everyone-needs-a-copilot/claude-copilot/skills-approve"><img src="https://agentmods.dev/badge/commands/everyone-needs-a-copilot/claude-copilot/skills-approve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 612 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00612
Opus 5 $0.00000 $0.00306
Sonnet 5 $0.00000 $0.00122
Haiku 4.5 $0.00000 $0.00061

Measured 4d ago against content hash 1bd7c7076243, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

skills-approve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/commands/skills-approve.md · 125 lines

How it starts

The opening of the file, as written. The whole thing — 125 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skills Manager

Browse, search, and manage reusable skills via the cc CLI.

Overview

Skills are SKILL.md files discovered from configured directories:

  • Project skills: .claude/skills/ (project-local, highest priority)
  • Global skills: ~/.claude/skills/ (machine-level)
  • Knowledge repo: configured via cc config set paths.knowledge_repo

Step 1: List Available Skills

cc skill list

This shows all discovered skills with name, description, tags, and source (project/global).


Step 2: Search Skills

cc skill search "<keywords>"

Example:

cc skill search "testing patterns"
cc skill search "auth security"

Step 3: Inspect a Skill

cc skill get <name>

Example:

cc skill get testing-patterns

Step 4: Create a New Skill

To add a skill, create a SKILL.md file in the appropriate directory:

# Project skill (committed to git)
mkdir -p .claude/skills/<category>
# Then write .claude/skills/<category>/SKILL.md

# Global skill (machine-level, all projects)
mkdir -p ~/.claude/skills/<category>
# Then write ~/.claude/skills/<category>/SKILL.md

SKILL.md format:

---
name: skill-name
description: One-line description used for search and discovery
tags: [tag1, tag2]
triggers:
  filePatterns: ["**/*.test.ts"]
  keywords: ["testing", "jest"]
---

# Skill Name

[Skill content here — guidelines, patterns, examples]

Step 5: Find Relevant Skills by Keyword

Search for skills relevant to the current task:

cc skill search "auth security"
cc skill search "testing"

Step 6: Load a Skill in Claude

Use @include to inject a skill into the current session:

@include .claude/skills/<category>/SKILL.md

Skills are plain prose files — the model reads them directly via @include or by running cc skill get <name> and reading the output.


File Organization

.claude/skills/
├── testing/
│   └── SKILL.md
├── patterns/
│   └── SKILL.md
└── security/
    └── SKILL.md

Read the full file on GitHub · 125 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 125 lines · 0 tokens per session scan A 1bd7c7076243

Subscribe to this mod's changes

skills-approve is a command published in the GitHub repository Everyone-Needs-A-Copilot/claude-copilot (13 stars, last pushed today), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 612 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.