Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/game4automation/realvirtual-web/testgit clone --depth 1 https://github.com/game4automation/realvirtual-WEBWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00006 | $0.00103 |
| Opus 5 | $0.00003 | $0.00051 |
| Sonnet 5 | $0.00001 | $0.00021 |
| Haiku 4.5 | $0.00001 | $0.00010 |
Grade A, and why
test scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
Licensed AGPL-3.0
The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 27 lines · 6 tokens per session scan A 4b51c2734d2c
test is a command published in the GitHub repository game4automation/realvirtual-WEB (128 stars, last pushed 2d ago), licensed AGPL-3.0. It adds 6 tokens to every session and 103 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other commands, from other repositories
setup-meta-quest-tools
Run.
everme-help
Print a concise EverMe plugin status + reference card.
recall
Recall relevant EverMe memories from past sessions and use them as context for the current task.
sheleg-design
Apply the SHELEG Design methodology (single-clock, layered, degrade-to-calm motion) to the current landing-page / hero / scroll-animation task — or its style packs to product UI (dashboards, admin, internal tools).
sessions
Manage Claude Code session history, aliases, and session metadata.
save-session
Save current session state to a dated file in /.claude/session-data/ so work can be resumed in a future session with full context.