widescreen-research: Command for Claude Code

.claude/commands/games/complexity-navigator.md

complexity-navigator is a command for Claude Code from glassBead-tc/widescreen-research. It costs 0 tokens per session (1,180 once invoked), scanned A, original, MIT.

A command for breaking a complicated problem into smaller parts and mapping the relationships between them.

In plain words
What is it for?
It helps analyze technical, business, research, or design problems using hierarchical, functional, temporal, or spatial breakdowns.
Why use it?
It makes large systems or unfamiliar subjects easier to understand and manage by separating their components, functions, phases, or locations.

Command for Claude Code

Written for Claude Code: installed under .claude/.

This is glassBead-tc/widescreen-research's own configuration. It tells Claude Code how to work on widescreen-research itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything widescreen-research configures →

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is /[knowledge-graph](../analysis/knowledge-graph.md) "complex-system" --depth=3.

Reuse

Borrowing it

Nothing to install: this file belongs to glassBead-tc/widescreen-research. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/glassBead-tc/widescreen-research/main/.claude/commands/games/complexity-navigator.md
Clone the repo
git clone --depth 1 https://github.com/glassBead-tc/widescreen-research

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for complexity-navigator

README.md
[![agentmods](https://agentmods.dev/badge/commands/glassbead-tc/widescreen-research/complexity-navigator.svg)](https://agentmods.dev/commands/glassbead-tc/widescreen-research/complexity-navigator)
Your own site
<a href="https://agentmods.dev/commands/glassbead-tc/widescreen-research/complexity-navigator"><img src="https://agentmods.dev/badge/commands/glassbead-tc/widescreen-research/complexity-navigator.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,180 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.01180
Opus 5 $0.00000 $0.00590
Sonnet 5 $0.00000 $0.00236
Haiku 4.5 $0.00000 $0.00118

Measured 6d ago against content hash 8d55e39b5da7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

complexity-navigator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/commands/games/complexity-navigator.md · 214 lines

How it starts

The opening of the file, as written. The whole thing — 214 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Complexity Navigator

Systematic approach to breaking down and managing complexity in large systems and unknown problem domains.

Command Structure

/complexity-navigator "<complex_problem>" [--decomposition=<method>] [--depth=<levels>] [--strategy=<approach>] [--context=<domain>]

Parameters

  • complex_problem: Description of the complex problem to navigate
  • decomposition: Decomposition method (hierarchical, functional, temporal, spatial)
  • depth: Number of decomposition levels (1-5)
  • strategy: Navigation strategy (divide-conquer, iterative, exploratory, systematic)
  • context: Problem domain context (technical, business, research, design)

Complexity Navigation Strategies

Hierarchical Decomposition

  • Break down problems into levels
  • Identify parent-child relationships
  • Manage dependencies between levels
  • Optimize decomposition boundaries

Functional Decomposition

  • Separate concerns by function
  • Identify core vs. peripheral functions
  • Optimize functional boundaries
  • Manage inter-functional dependencies

Temporal Decomposition

  • Break down problems by time phases
  • Identify sequential dependencies
  • Manage temporal constraints
  • Optimize timeline execution

Spatial Decomposition

  • Separate concerns by location/scope
  • Identify spatial relationships
  • Manage distributed complexity
  • Optimize spatial boundaries

Divide and Conquer

  • Recursively break down problems
  • Solve subproblems independently
  • Combine solutions effectively
  • Manage integration complexity

Iterative Refinement

  • Start with simple solutions
  • Incrementally add complexity
  • Validate at each iteration
  • Manage evolution carefully

Exploratory Navigation

  • Investigate unknown territories
  • Map complexity landscape
  • Identify key leverage points
  • Adapt strategy based on findings

Systematic Analysis

  • Apply structured methodologies
  • Use proven frameworks
  • Follow established patterns
  • Maintain consistency

Read the full file on GitHub · 214 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 214 lines · 0 tokens per session scan A 8d55e39b5da7

Subscribe to this mod's changes

complexity-navigator is a command published in the GitHub repository glassBead-tc/widescreen-research (6 stars, last pushed 10mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 1,180 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.