skill-evaluate

skill-evaluate is a command for Claude Code from gobing-ai/superskill. It costs 7 tokens per session (203 once invoked), scanned A, original, Apache-2.0.

A command for checking the quality of a coding-agent skill against a set of criteria.

In plain words
What is it for?
Use it to evaluate a skill, compare earlier results, view evaluation history, or produce machine-readable scoring data.
Why use it?
It shows weaknesses and can record scores over time without changing the skill.

Command for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the cc plugin — 8 skills, 17 commands, 5 agents, 1 hook shipped together , and of cc

Good fit Use it to evaluate a skill, compare earlier results, view evaluation history, or produce machine-readable scoring data.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/gobing-ai/superskill/skill-evaluate
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/gobing-ai/superskill

Made for: Claude Code.

Or install cc, the plugin that ships this one along with the rest of its 8 skills, 17 commands, 5 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-evaluate

README.md
[![agentmods](https://agentmods.dev/badge/commands/gobing-ai/superskill/skill-evaluate/github.svg)](https://agentmods.dev/commands/gobing-ai/superskill/skill-evaluate)
Your own site
<a href="https://agentmods.dev/commands/gobing-ai/superskill/skill-evaluate"><img src="https://agentmods.dev/badge/commands/gobing-ai/superskill/skill-evaluate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-evaluate

Your own site · 80×15
<a href="https://agentmods.dev/commands/gobing-ai/superskill/skill-evaluate"><img src="https://agentmods.dev/badge/commands/gobing-ai/superskill/skill-evaluate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 7 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 203 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00007 $0.00203
Opus 5.5 $0.00003 $0.00081
Sonnet 5.5 $0.00001 $0.00041
Haiku 4.5 $0.00001 $0.00020

Measured 1mo ago against content hash dd5b0ecc3060, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-evaluate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/cc/commands/skill-evaluate.md · 28 lines

What it actually says

Skill Evaluate

Wraps cc:cc-skills skill.

Run the skill's evaluate operation. Pass $ARGUMENTS unchanged and retain the request's scope, context, and authorization. Keep the target unchanged. Preserve requested persistence options and distinguish static scores, semantic findings, native host checks, and observed behavior.

Skill(skill="cc:cc-skills", args="evaluate $ARGUMENTS")

If the native Skill mechanism is unavailable, read the installed cc-skills skill and follow its workflow. Use the equivalent CLI for the deterministic lane; CLI output does not replace semantic review:

superskill skill evaluate $ARGUMENTS

Return the delegated result and exact failures, including relevant verification and limitations.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -30 lines dd5b0ecc3060
  2. 1mo ago First seen · 58 lines · 7 tokens per session scan A 4c4183c50751

Subscribe to this mod's changes

skill-evaluate is a command published in the GitHub repository gobing-ai/superskill (5 stars, last pushed 8d ago), licensed Apache-2.0. It adds 7 tokens to every session and 203 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.