A Claude Code plugin that interviews you, designs the whole architecture, and writes a self-contained blueprint another Claude Code instance builds from with zero context — EARS acceptance criteria and a runnable verify command on every build step. 14 project shapes, greenfield and brownfield. EN/ES.
Run the blueprint-validator against an existing blueprint and report PASS/FAIL with specifics. Blueprints written before v2 will FAIL — they have no acceptance criteria. That is expected, not a bug. / Audita un blueprint existente con el validador; los blueprints v1 fallan porque no tienen criterios de aceptación.
Design a change against an existing codebase — maps the repo's stack, conventions, structure and tests, then emits a blueprint for a feature, refactor, or migration instead of a from-scratch build. / Diseña un cambio sobre un repo existente — mapea stack y convenciones y emite un blueprint de cambio, no de proyecto…
Resume a build — reads tasks.json from a bundle, finds the first pending task whose dependencies are all done, and prints it with its epic, acceptance criteria, and every verify command. This is what lets a long build survive across sessions. / Reanuda una construcción desde tasks.json y muestra la siguiente tarea…
Fast-track blueprint — three questions, smart defaults for everything else, still validator-gated. For when you just want it built. / Blueprint express — tres preguntas, defaults inteligentes, con el mismo validador.
Re-verify every pinned version in an existing blueprint against the live registries and report what moved, what breaks, and what to change — un-rots a months-old blueprint without a redesign. / Reverifica cada versión fijada en un blueprint contra los registros y reporta qué cambió y qué romper.
Interview, design, and emit a self-contained build bundle for a new project — 4 phases, acceptance criteria on every step, validator-gated. / Entrevista, diseña y genera un bundle autocontenido para un proyecto nuevo.
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+4 1mo agoA49 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: