JSungMin/vs-token-safer

Token-saving code search for AI coding agents — TypeScript, JavaScript & Python (zero setup), C#, C++, Go & 30+ more, via a language-server or tree-sitter index instead of grep. Local-only, no IDE. Claude Code plugin + MCP + CLI.

11Stars on the repository
20Mods indexed here, across every type
6d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

dce

01

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Preview-only dead-code analysis — from a seed symbol, walk the call graph to a fixpoint and list what is provably DEAD (and what cascades), without deleting anything.

11 6d ago A 36 tokens original MIT

savings

02

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Report how many tokens the vs-token-safer plugin has saved (vs forwarding the language server's raw index responses).

11 6d ago A 23 tokens original MIT

setup

03

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Configure the vs-token-safer plugin (project path, backend, result cap). Writes /.vs-token-safer/config.json and tells you to /reload-plugins.

11 6d ago A 33 tokens original MIT

update

04

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Refresh the committable tree-sitter symbol index (.vts-index) when it has gone STALE — one incremental re-index so the syntactic tier answers CURRENT code, not the state it was built at. Use when searchsymbol shows "SYNTACTIC · STALE", after a big branch switch / pull / large refactor, or when the file:line answers…

11 6d ago A 81 tokens original MIT

viz-stop

05

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Stop the vs-token-safer dashboard server started by /vs-token-safer:viz (frees the port; nothing was ever transmitted).

11 6d ago A 28 tokens original MIT

viz

06

JSungMin/vs-token-safer

Command

Part of vs-token-safer

Open the vs-token-safer dashboard — a local (127.0.0.1, nothing transmitted) page showing tokens saved, language mix, per-tool savings, and the include graph as an interactive 3D force graph (Three.js, vendored locally — no CDN).

11 6d ago A 57 tokens original MIT

discover

07

JSungMin/vs-token-safer

Command

Part of gamedev-log-analyzer

Scan local Claude Code transcripts and report (aggregate, local-only) how many raw log reads bypassed gamedev-log vs went through it — to find missed token savings. No log content in the output.

11 6d ago A 41 tokens original MIT

enforce

08

JSungMin/vs-token-safer

Command

Part of gamedev-log-analyzer

Show or set Bash log-grep enforcement (block / warn / off) — controls whether raw grep/tail/cat over .log/.jsonl/Logs is intercepted and steered to gamedev-log.

11 6d ago A 42 tokens original MIT

logs

09

JSungMin/vs-token-safer

Command

Part of gamedev-log-analyzer

Analyze the game-engine/build log (Unreal Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild, or any structured log) — parse, deduplicate, classify by severity/category, and read it token-efficiently via the gamedev-log CLI instead of dumping the raw file.

11 6d ago A 64 tokens original MIT

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