check

check is a command for Claude Code from JuliusBrussee/cavekit. It costs 16 tokens per session (134 once invoked), scanned A, original, MIT.

A read-only checker that compares SPEC.md, a project specification file, with the code. It reports whether requirements match, are missing, or differ, with file and line evidence.

In plain words
What is it for?
Run it after a build to audit the default scope or selected specification sections, and to identify violations, missing items, extra items, or claims that cannot be verified.
Why use it?
It helps find when implementation has drifted away from the written requirements without changing any files. The results also include hints for addressing mismatches.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the ck plugin — 7 skills, 7 commands shipped together

Good fit Run it after a build to audit the default scope or selected specification sections, and to identify violations, missing items, extra items, or claims that cannot be verified.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/juliusbrussee/cavekit/check
About the project

cavekit is a Claude Code plugin that organizes software changes through a compact, spec-driven workflow stored in a SPEC.md file. It is for developers who want to plan, research, review, and build changes while preserving project context across sessions; the catalogue entries are its skills, commands, plugin configuration, and workflow rules.

JuliusBrussee/cavekit · 1,156 stars · on GitHub · caveman.so

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/JuliusBrussee/cavekit

Made for: Claude Code.

Or install ck, the plugin that ships this one along with the rest of its 7 skills, 7 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for check

README.md
[![agentmods](https://agentmods.dev/badge/commands/juliusbrussee/cavekit/check/github.svg)](https://agentmods.dev/commands/juliusbrussee/cavekit/check)
Your own site
<a href="https://agentmods.dev/commands/juliusbrussee/cavekit/check"><img src="https://agentmods.dev/badge/commands/juliusbrussee/cavekit/check/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for check

Your own site · 80×15
<a href="https://agentmods.dev/commands/juliusbrussee/cavekit/check"><img src="https://agentmods.dev/badge/commands/juliusbrussee/cavekit/check.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 134 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.00134
Opus 5.5 $0.00006 $0.00054
Sonnet 5.5 $0.00003 $0.00027
Haiku 4.5 $0.00002 $0.00013

Measured 1mo ago against content hash a35de7f82b25, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

check scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commands/check.md · 10 lines

What it actually says

Invoke the check skill (skills/check/SKILL.md). Treat $ARGUMENTS as the scope (§V default, §I, §T, or --all). Read-only — classify each item HOLD/VIOLATE/UNVERIFIABLE (or MATCH/DRIFT/MISSING/EXTRA for §I), cite file:line evidence, end with remedy hints. Writes nothing. Run it after each build.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 10 lines · 16 tokens per session scan A a35de7f82b25

Subscribe to this mod's changes

check is a command published in the GitHub repository JuliusBrussee/cavekit (1,156 stars, last pushed 2mo ago), licensed MIT. It adds 16 tokens to every session and 134 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.