verify

verify is a command for Claude Code from keepwhatworks/trinity. It costs 20 tokens per session (231 once invoked), scanned A, original, MIT.

A change-checking command that runs the project's relevant tests and sends the change for a second review by other checking tools. Telling it which tests apply helps it use the project's existing commands.

In plain words
What is it for?
Use it after editing code to supply the diff, identify tests for changed files, report failed tests, and flag claims that remain unverified.
Why use it?
It provides evidence before a change is called complete and separates test failures from issues that still need a person to read. It does not treat another tool's review as approval.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the trinity-local plugin — 1 skill, 3 commands, 1 agent, 1 MCP server shipped together

Good fit Use it after editing code to supply the diff, identify tests for changed files, report failed tests, and flag claims that remain unverified.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/keepwhatworks/trinity/verify
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/keepwhatworks/trinity

Made for: Claude Code.

Or install trinity-local, the plugin that ships this one along with the rest of its 1 skill, 3 commands, 1 agent, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for verify

README.md
[![agentmods](https://agentmods.dev/badge/commands/keepwhatworks/trinity/verify/github.svg)](https://agentmods.dev/commands/keepwhatworks/trinity/verify)
Your own site
<a href="https://agentmods.dev/commands/keepwhatworks/trinity/verify"><img src="https://agentmods.dev/badge/commands/keepwhatworks/trinity/verify/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for verify

Your own site · 80×15
<a href="https://agentmods.dev/commands/keepwhatworks/trinity/verify"><img src="https://agentmods.dev/badge/commands/keepwhatworks/trinity/verify.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 231 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.00231
Opus 5.5 $0.00008 $0.00092
Sonnet 5.5 $0.00004 $0.00046
Haiku 4.5 $0.00002 $0.00023

Measured 17d ago against content hash bd23871861e3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

verify scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 17d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/trinity-local/commands/verify.md · 18 lines

What it actually says

Call the mcp__trinity-local__verify tool on the change you just made.

  1. diff: the unified diff of the change (git diff, or git diff HEAD~1 if it is committed).
  2. criteria: for each test that exercises the changed files, an item {id, kind: "test", statement, command} with the command this project already uses (pytest, npm test, cargo test...), never one you invented; plus the claim under test as {id, kind: "judgment", statement}.
  3. exclude_lab: your own lab, so another lab reads your work.

Relay the result exactly. STOP: a relevant test is red; say which. READ: a person still reads; name what is unverified. The other labs' read is a second opinion, not approval. What the change is for: $ARGUMENTS

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 17d ago First seen · 18 lines · 20 tokens per session scan A bd23871861e3

Subscribe to this mod's changes

verify is a command published in the GitHub repository keepwhatworks/trinity (1 stars, last pushed 5d ago), licensed MIT. It adds 20 tokens to every session and 231 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.