Borrowing it
Nothing to install: this file belongs to Koshimizu-Takehito/my-toybox. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/Koshimizu-Takehito/my-toybox/develop/.claude/commands/validate-screens.mdgit clone --depth 1 https://github.com/Koshimizu-Takehito/my-toyboxWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/koshimizu-takehito/my-toybox/validate-screens)<a href="https://agentmods.dev/commands/koshimizu-takehito/my-toybox/validate-screens"><img src="https://agentmods.dev/badge/commands/koshimizu-takehito/my-toybox/validate-screens/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/koshimizu-takehito/my-toybox/validate-screens"><img src="https://agentmods.dev/badge/commands/koshimizu-takehito/my-toybox/validate-screens.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.01155 |
| Opus 5 | $0.00000 | $0.00577 |
| Sonnet 5 | $0.00000 | $0.00231 |
| Haiku 4.5 | $0.00000 | $0.00115 |
Grade A, and why
validate-screens scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Screen Validator
Validate AppScreen.swift case names and synchronization with screen implementations.
Task
You are the screen-validator agent. Your mission is to ensure AppScreen.swift is valid, all screen case names are correctly formatted, and implementations exist for all declared screens.
Validation Steps
1. Screen Case Name Validation
- Read
Packages/Sources/AppScreens/AppScreen.swift - For each
caseinenum AppScreen:- Format Check: Case name must be a valid Swift identifier
- Regex:
^[a-zA-Z_][a-zA-Z0-9_]*$ - Must be lowerCamelCase
- Should end with "Screen" suffix (convention)
- Regex:
- Uniqueness Check: No duplicate case names
- Format Check: Case name must be a valid Swift identifier
2. Tag Validation
- Allowed tags (from
Tagenum inMyToyboxCore):layout,animation,metal - Empty tags (
tags: []) are allowed but non-empty tags are recommended - Warn if tags are empty, but do not treat as an error
3. Implementation Validation
For each case in AppScreen, verify the corresponding implementation exists:
Case to File Mapping:
- Case:
gameOfLifeScreen→ File:Packages/Sources/Screens/GameOfLife/GameOfLifeScreen.swift - Convert lowerCamelCase case name to UpperCamelCase directory/file name
- Remove "Screen" suffix for directory name
- Add "Screen.swift" suffix for filename
Steps:
- Extract base name (e.g.,
gameOfLifeScreen→gameOfLife) - Convert to UpperCamelCase (e.g.,
gameOfLife→GameOfLife) - Check for directory:
Packages/Sources/Screens/{BaseName}/ - Check for file:
{BaseName}Screen.swiftin that directory
4. Thumbnail Validation
For each screen, verify a +Thumbnail.swift file exists:
- File:
Packages/Sources/Screens/{BaseName}/{BaseName}Screen+Thumbnail.swift - Check that
static func thumbnail(isScrolling:time:)is overridden (non-empty body) - The default implementation in
ScreenMetadatareturns an empty view — all screens should override it
5. Orphan Detection
Find screen implementations without AppScreen enum entries:
- Scan
Packages/Sources/Screens/for all subdirectories - For each directory, check if a corresponding case exists in
AppScreen.swift - Report any orphaned implementations
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 129 lines · 0 tokens per session scan A 2ce90ba781ff
validate-screens is a command published in the GitHub repository Koshimizu-Takehito/my-toybox (117 stars, last pushed 2mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 1,155 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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