validate

A command that checks whether a plugin has the expected structure, valid configuration, and correctly linked component files. It is designed for plugin folders containing a .claude-plugin/plugin.json file.

In plain words
What is it for?
Run it from a plugin root to check the manifest, commands, agents, skills, hooks, directories, paths, and version format.
Why use it?
It catches missing files, invalid JSON, incorrect paths, naming problems, and other common plugin setup errors before use.

Command

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/kossakovsky/cc-plugins/validate
Clone the repo
git clone --depth 1 https://github.com/kossakovsky/cc-plugins
Per session 12 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,014 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00012 $0.02014
Opus 5 $0.00006 $0.01007
Sonnet 5 $0.00002 $0.00403
Haiku 4.5 $0.00001 $0.00201

Measured yesterday against content hash d2ebf7e2ae90, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

validate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to validate — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/plugin-development/commands/validate.md · 354 lines

How it starts

The opening of the file, as written. The whole thing — 354 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Validate Plugin

Comprehensive validation of plugin structure, configuration, and components.

Prerequisites

  • Must be run from a plugin root directory (containing .claude-plugin/plugin.json)

Instructions

What This Command Does

Performs a thorough validation of the plugin:

  1. Structure validation: Check directories and files exist
  2. Manifest validation: Verify plugin.json is valid and complete
  3. Component validation: Check commands, agents, skills, hooks
  4. Path validation: Ensure all paths are relative and resolve correctly
  5. Naming validation: Verify kebab-case conventions
  6. Common issues: Flag typical mistakes

Validation Steps

1. Check Core Structure

Verify these exist:

□ .claude-plugin/plugin.json
□ At least one component directory (commands/, agents/, skills/, or hooks/)
2. Validate plugin.json

Read and check:

  • Valid JSON: Can parse without errors
  • Required fields present: name, version, description
  • Name format: kebab-case (lowercase with hyphens)
  • Version format: Valid SemVer (e.g., "1.0.0")
  • Paths are relative: Start with ./ not /
  • Author format: If present, valid object or string

Example valid structure:

{
  "name": "plugin-name",
  "version": "1.0.0",
  "description": "What the plugin does",
  "author": {
    "name": "Your Name"
  },
  "license": "MIT",
  "keywords": ["keyword1"],
  "commands": "./commands/",
  "agents": "./agents/",
  "hooks": "./hooks/hooks.json"
}
3. Validate Component Paths

For each path in plugin.json:

  • commands: Check directory exists, contains .md files
  • agents: Check directory exists, contains .md files
  • skills: Check directory exists, contains skill folders with SKILL.md
  • hooks: Check file exists and is valid JSON
4. Validate Commands

For each file in commands/:

  • File extension: Must be .md
  • Frontmatter present: Has --- delimiters
  • Description field: Frontmatter includes description
  • Naming: kebab-case filename
  • Content: Not empty after frontmatter

Read the full file on GitHub · 354 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 354 lines · 12 tokens per session scan A d2ebf7e2ae90

Subscribe to this mod's changes

validate is a command published in the GitHub repository kossakovsky/cc-plugins (3 stars, last pushed 5mo ago), licensed MIT. It adds 12 tokens to every session and 2,014 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to validate, differing in 2 lines, and is treated as a copy.