Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/muminur/frontend-design-craft-skill/animategit clone --depth 1 https://github.com/Muminur/frontend-design-craft-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/muminur/frontend-design-craft-skill/animate)<a href="https://agentmods.dev/commands/muminur/frontend-design-craft-skill/animate"><img src="https://agentmods.dev/badge/commands/muminur/frontend-design-craft-skill/animate.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00012 | $0.00625 |
| Opus 5 | $0.00006 | $0.00313 |
| Sonnet 5 | $0.00002 | $0.00125 |
| Haiku 4.5 | $0.00001 | $0.00063 |
Grade A, and why
animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/animate
Add purposeful motion, or fix existing motion that feels off. Defer to the motion skill for principles.
Target
$ARGUMENTS
Procedure
- Inventory existing motion. List every
transition,animation,motioncomponent, orframer-motionusage. For each, answer: does it communicate state, or is it decorative? - Remove decorative motion. If an animation does not respond to a user action or signal a state change, propose removing it.
- Pick a motion budget. State the dial:
MOTION: 1–10. Brand sites can run 5–8. Product UIs should be 2–4. Stick to it. - Standardize easing. Pick a small set (typically 2–3 curves) and apply consistently. A reliable starter set:
- Standard entrance:
cubic-bezier(0.16, 1, 0.3, 1) - Standard exit:
cubic-bezier(0.7, 0, 0.84, 0) - Spring for direct manipulation:
{ type: "spring", stiffness: 400, damping: 30 }
- Standard entrance:
- Calibrate duration to weight:
- Hover color: 100–150ms
- Button press: 100–200ms
- Tooltip / popover: 150–200ms
- Dropdown / menu: 200–250ms
- Modal / drawer: 250–400ms (enter), 200–300ms (exit)
- Page transition: 300–500ms
- Replace forbidden property animations. Any animation of
width,height,top,left,margin,paddinggets converted totransform/opacity. - Set
transform-origincorrectly. Dropdowns scale from their trigger. Modals scale from center. Toasts slide in from their edge. - Stagger sparingly. 3–4 elements at 30–50ms intervals is alive. 10+ elements at any interval is buffering.
- Add
prefers-reduced-motioncoverage. Either a global suppression or per-component@mediaguards. - Replace
transition: allwith explicit property lists.
Output
## Animate complete
**Motion dial:** [n]/10
**Easing set:**
- Entrance: [curve]
- Exit: [curve]
- Spring: [config]
**Added animations:** [list]
**Removed (decorative):** [list]
**Converted to transform/opacity:** [list]
**Reduced-motion coverage:** [yes/no]
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 54 lines · 12 tokens per session scan A 02aef510eec9
animate is a command published in the GitHub repository Muminur/frontend-design-craft-skill (4 stars, last pushed 3mo ago), licensed MIT. It adds 12 tokens to every session and 625 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other commands, from other repositories
profile
Save, load, inspect, update, reset, or delete diagram-design client profiles.
ui-flow-review
Review menus, HUD, navigation, and player flow from a UX perspective.
responsive-design-specialist
Use when a layout breaks between sizes. Arbitrary breakpoints, type that does not scale, images that blow out the grid, or a desktop design retrofitted onto mobile.
ppt-image2-editable-rebuild
Rebuild image2 or imagegen reference slides as editable PowerPoint decks.
team-ui
Orchestrate UI/UX design team.
4-generate
Run Stage 4 of the design system skill generation pipeline: parallel skill file generation.