Unity-CompositorLayers: Command for Claude Code

.opencode/commands/setup-meta-quest-tools.md

setup-meta-quest-tools is a command for Claude Code, OpenCode from oculus-samples/Unity-CompositorLayers. It costs 0 tokens per session (56 once invoked), scanned A, a copy of setup-meta-quest-tools, MIT.

A command for installing Meta Quest Agentic Tools through npm, the package manager commonly used with JavaScript projects, and connecting the tools to an Open Code client.

In plain words
What is it for?
Use it to install the Meta Quest tools, inspect AGENTS.md, and prepare access to hzdb for Meta Quest or Horizon OS tasks.
Why use it?
It avoids having to remember and type the installation command manually. It also points the agent to the project instructions and the hzdb MCP server for Quest and Horizon OS work.

Command for Claude CodeOpenCode

Written for OpenCode and Claude Code: installed under .opencode/, but also a Claude Code command (commands/*.md). Also seen: mentions AGENTS.md.

This is oculus-samples/Unity-CompositorLayers's own configuration. It tells Claude Code and OpenCode how to work on Unity-CompositorLayers itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Unity-CompositorLayers configures →

Reuse

Borrowing it

Nothing to install: this file belongs to oculus-samples/Unity-CompositorLayers. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/oculus-samples/Unity-CompositorLayers/main/.opencode/commands/setup-meta-quest-tools.md
Clone the repo
git clone --depth 1 https://github.com/oculus-samples/Unity-CompositorLayers

Made for: Claude Code, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for setup-meta-quest-tools

README.md
[![agentmods](https://agentmods.dev/badge/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools/github.svg)](https://agentmods.dev/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools)
Your own site
<a href="https://agentmods.dev/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools"><img src="https://agentmods.dev/badge/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for setup-meta-quest-tools

Your own site · 80×15
<a href="https://agentmods.dev/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools"><img src="https://agentmods.dev/badge/commands/oculus-samples/unity-compositorlayers/setup-meta-quest-tools.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 56 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00056
Opus 5.5 $0.00000 $0.00022
Sonnet 5.5 $0.00000 $0.00011
Haiku 4.5 $0.00000 $0.00006

Measured 1mo ago against content hash 654e88af35c9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

setup-meta-quest-tools scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to setup-meta-quest-tools — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.opencode/commands/setup-meta-quest-tools.md · 10 lines

What it actually says

Set up Meta Quest Agentic Tools

Run:

npx -y @meta-quest/hzdb mcp install open-code

Then inspect AGENTS.md and use the hzdb MCP server for Quest/Horizon OS tasks.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 10 lines · 0 tokens per session scan A 654e88af35c9

Subscribe to this mod's changes

setup-meta-quest-tools is a command published in the GitHub repository oculus-samples/Unity-CompositorLayers (8 stars, last pushed 4mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 56 tokens. A static security scan graded it A with 0 findings. It is 100% identical to setup-meta-quest-tools, differing in 0 lines, and is treated as a copy.