map-states

map-states is a command for Claude Code from Owl-Listener/designer-skills. It costs 21 tokens per session (215 once invoked), scanned A, original, MIT.

A command for describing every state a user-interface component can have and how events move it between those states.

In plain words
What is it for?
Use it to plan complex interactive components and produce a complete state-machine diagram for implementation.
Why use it?
It exposes missing loading, error, feedback, and edge-case behavior before the component is built.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the interaction-design plugin — 22 skills, 5 commands shipped together

Good fit Use it to plan complex interactive components and produce a complete state-machine diagram for implementation.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/owl-listener/designer-skills/map-states
About the project

Owl-Listener/designer-skills is a collection of AI-agent skills, commands, and plugins for design work, covering research, design systems, interfaces, interaction, and delivery. Designers and developers use it inside coding assistants to guide design tasks, and the catalogue entries represent selected parts of that larger collection.

Owl-Listener/designer-skills · 2,593 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designer-skills

Made for: Claude Code.

Or install interaction-design, the plugin that ships this one along with the rest of its 22 skills, 5 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for map-states

README.md
[![agentmods](https://agentmods.dev/badge/commands/owl-listener/designer-skills/map-states/github.svg)](https://agentmods.dev/commands/owl-listener/designer-skills/map-states)
Your own site
<a href="https://agentmods.dev/commands/owl-listener/designer-skills/map-states"><img src="https://agentmods.dev/badge/commands/owl-listener/designer-skills/map-states/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for map-states

Your own site · 80×15
<a href="https://agentmods.dev/commands/owl-listener/designer-skills/map-states"><img src="https://agentmods.dev/badge/commands/owl-listener/designer-skills/map-states.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 215 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00215
Opus 5 $0.00010 $0.00108
Sonnet 5 $0.00004 $0.00043
Haiku 4.5 $0.00002 $0.00021

Measured 6d ago against content hash d9b0f2be8be8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

map-states scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

interaction-design/commands/map-states.md · 17 lines

What it actually says

/map-states

Model states and transitions for a complex component.

Steps

  1. Identify states — List all possible states using state-machine skill.
  2. Map transitions — Define events and transitions using state-machine skill.
  3. Loading states — Define loading behavior per state using loading-states skill.
  4. Error states — Map error conditions using error-handling-ux skill.
  5. Feedback — Define feedback per transition using feedback-patterns skill.
  6. Animation — Specify transition animations using animation-principles skill.

Output

Complete state machine diagram with states, events, transitions, guards, actions, and UI representation per state. Consider following up with /design-interaction for detailed interaction specs.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 17 lines · 21 tokens per session scan A d9b0f2be8be8

Subscribe to this mod's changes

map-states is a command published in the GitHub repository Owl-Listener/designer-skills (2,593 stars, last pushed 4d ago), licensed MIT. It adds 21 tokens to every session and 215 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other commands, from other repositories

redesign

Improve an existing UI (bolder, quieter, cleaner, higher-converting) using SaglitzDesign craft standards, with measured before→after.

HalidSaglam/saglitzdesign-mcp · 30 tokens

critique_screenshot

Grounded, reproducible visual critique of an attached UI screenshot against the fixed 0–40 rubric — cites specific elements, no padding.

HalidSaglam/saglitzdesign-mcp · 28 tokens

build_mobile_app_ui

Design & build iOS or Android app screens end-to-end on the correct platform baseline, with generated tokens, real component code and an audit gate.

HalidSaglam/saglitzdesign-mcp · 30 tokens

ux-copy

Microcopy review and rewrite against the voice rubric. Produces a before/after table with severity per string and a clean rewrite block. Triggers on "review the copy", "fix the microcopy", "the error messages are bad", or "rewrite this". Use when reviewing or rewriting microcopy, fixing error messages that sound like…

Laith0003/ux-skill · 121 tokens

ux-image-to-code

Take a design reference image (PNG/JPG/WebP), extract its dominant palette + canvas polarity + type signal via pure Pillow CV, match the result against the v2 palettes/styles manifests, and run the recommender on the synthetic brief. Returns the closest palette, the closest style, and a full recommended design system…

Laith0003/ux-skill · 76 tokens

agentation-fix

Session-2 fix loop for Agentation — read structured annotations from the dev overlay and apply targeted UI fixes.

AgentsORG/design-engineering · 27 tokens