test-dotnet

test-dotnet is a command for Claude Code from solanabr/solana-ai-kit. It costs 16 tokens per session (769 once invoked), scanned A, original, MIT.

A test command for C# and .NET projects, including Unity games and backend services. It also describes test-driven development (TDD), where tests guide the code you write.

In plain words
What is it for?
Use it to run Unity Edit Mode and Play Mode tests, standard .NET tests, and follow a red-green-refactor TDD workflow.
Why use it?
It helps check that code behaves as expected and catches regressions while you build or clean up a project.

Command for Claude Code

Written for Claude Code: $ARGUMENTS substitution.

Good fit Use it to run Unity Edit Mode and Play Mode tests, standard .NET tests, and follow a red-green-refactor TDD workflow.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/solanabr/solana-ai-kit/test-dotnet
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/solanabr/solana-ai-kit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for test-dotnet

README.md
[![agentmods](https://agentmods.dev/badge/commands/solanabr/solana-ai-kit/test-dotnet/github.svg)](https://agentmods.dev/commands/solanabr/solana-ai-kit/test-dotnet)
Your own site
<a href="https://agentmods.dev/commands/solanabr/solana-ai-kit/test-dotnet"><img src="https://agentmods.dev/badge/commands/solanabr/solana-ai-kit/test-dotnet/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for test-dotnet

Your own site · 80×15
<a href="https://agentmods.dev/commands/solanabr/solana-ai-kit/test-dotnet"><img src="https://agentmods.dev/badge/commands/solanabr/solana-ai-kit/test-dotnet.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 769 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.00769
Opus 5.5 $0.00006 $0.00308
Sonnet 5.5 $0.00003 $0.00154
Haiku 4.5 $0.00002 $0.00077

Measured 25d ago against content hash 8988b9056edc, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

test-dotnet scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 25d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

.claude/commands/test-dotnet.md · 34 lines

How it starts

The opening of the file, as written. The whole thing — 34 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Run the C# test suites and summarize failures. $ARGUMENTS can name a platform (editmode, playmode) and a filter (class, method, or category).

Unity test structure, naming, test doubles and async patterns: solana-game testing.md.

Unity

Run tests through the editor. The .csproj and .sln files Unity generates are for IDEs; dotnet test cannot build them.

<unity> -batchmode -nographics -projectPath . -runTests -testPlatform EditMode -testResults TestResults/editmode.xml -logFile TestResults/editmode.log

  • <unity> is the editor matching m_EditorVersion in ProjectSettings/ProjectVersion.txt: /Applications/Unity/Hub/Editor/<version>/Unity.app/Contents/MacOS/Unity on macOS, C:\Program Files\Unity\Hub\Editor\<version>\Editor\Unity.exe on Windows. GameCI images ship it as unity-editor.
  • Leave out -quit: the test runner closes the editor when the run ends, and -quit can end it before tests run. Close any editor that has the project open, or batchmode fails on the project lock.
  • -testPlatform PlayMode for PlayMode tests; drop -nographics if they render. Narrow with -testFilter "Ns.Class.Method" (semicolon list or regex), -testCategory "Unit;!Integration" (the ! skips network-bound tests), or -assemblyNames "Game.Tests".
  • No results XML means the run died before any test ran, usually on a compile error: search the log for error CS. The XML is NUnit 3: totals sit on the root <test-run> (total, passed, failed), and each failure is a <test-case result="Failed"> with <failure><message> and <stack-trace>. Count Inconclusive as failed.
  • Tests not discovered: test assemblies cannot reference the default Assembly-CSharp, so game code needs its own .asmdef. The test .asmdef references it plus UnityEngine.TestRunner and UnityEditor.TestRunner, adds nunit.framework.dll through overrideReferences, and sets defineConstraints: ["UNITY_INCLUDE_TESTS"]; EditMode test assemblies also set includePlatforms: ["Editor"].

Read the full file on GitHub · 34 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 25d ago Changed · -608 lines · +4 tokens per session 8988b9056edc
  2. 1mo ago First seen · 642 lines · 12 tokens per session scan A 9c51303bad18

Subscribe to this mod's changes

test-dotnet is a command published in the GitHub repository solanabr/solana-ai-kit (104 stars, last pushed 26d ago), licensed MIT. It adds 16 tokens to every session and 769 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.