image-node-render

image-node-render is a command for Claude Code from TheSmokeDev/taskchad-os. It costs 16 tokens per session (860 once invoked), scanned A, original, MIT.

A workflow step that renders a selected image concept using Codex’s built-in image generation. It reads the workflow’s prompts and settings, then saves the generated images and their manifest.

In plain words
What is it for?
Use it to render baked or text-free overlay image variants from a prepared prompt pack and update the workflow’s image files and manifest.
Why use it?
It provides a defined rendering step for an image workflow and records which version was produced. If rendering cannot happen, it records that the step was blocked.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: mentions Codex.

Good fit Use it to render baked or text-free overlay image variants from a prepared prompt pack and update the workflow’s image files and manifest.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/thesmokedev/taskchad-os/image-node-render
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/TheSmokeDev/taskchad-os

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for image-node-render

README.md
[![agentmods](https://agentmods.dev/badge/commands/thesmokedev/taskchad-os/image-node-render/github.svg)](https://agentmods.dev/commands/thesmokedev/taskchad-os/image-node-render)
Your own site
<a href="https://agentmods.dev/commands/thesmokedev/taskchad-os/image-node-render"><img src="https://agentmods.dev/badge/commands/thesmokedev/taskchad-os/image-node-render/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for image-node-render

Your own site · 80×15
<a href="https://agentmods.dev/commands/thesmokedev/taskchad-os/image-node-render"><img src="https://agentmods.dev/badge/commands/thesmokedev/taskchad-os/image-node-render.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 860 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.00860
Opus 5.5 $0.00006 $0.00344
Sonnet 5.5 $0.00003 $0.00172
Haiku 4.5 $0.00002 $0.00086

Measured 2mo ago against content hash 777d41825d81, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

image-node-render scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.archon/commands/image-node-render.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Image Node Render

Workflow ID: $WORKFLOW_ID

Contract

Render the prompt pack using Codex built-in image generation only. This node must never use OpenAI API keys, ad hoc SDK scripts, external marketplace services, or any fallback CLI or API renderer.

Read:

  • $ARTIFACTS_DIR/image-node-preflight.json
  • $ARTIFACTS_DIR/image-node-prompt-pack.json
  • $ARTIFACTS_DIR/images/manifest.json
  • Upstream intake JSON: $intake.output

Write:

  • Final generated images under $ARTIFACTS_DIR/images/
  • Updated $ARTIFACTS_DIR/images/manifest.json
  • $ARTIFACTS_DIR/render-blocked.md only if rendering is blocked

Then output ONLY the render JSON described below.

Variant Selection

  • Read render_mode from $intake.output.render_mode.
  • When render_mode is baked, render each concept's baked_prompt.
  • When render_mode is overlay, render each concept's overlay_prompt. The overlay copy stays as HTML data in the pack. Do not bake it here. The rendered image is the text-free scene with reserved empty space.
  • Record which variant was rendered in the manifest and in the render JSON.

Render Rules

  • When $intake.output.subject_mode is placeholder and $intake.output.persona_pack is none, do not render. Write render-blocked.md and output render_status: "blocked" with blocked_reason stating the pack carries a [SUBJECT SUPPLIED AT RENDER TIME] slot and expects a downstream renderer to supply the subject references. Rendering the placeholder literally would produce garbage.
  • Use the built-in Codex image generation capability for each selected prompt.
  • Make one image generation call per concept.
  • Inspect each generated image for prompt fit, visible text accuracy in the baked case, empty overlay space in the overlay case, and major visual failures.
  • Move or copy selected final images into $ARTIFACTS_DIR/images/. Do not leave the only copy in the default Codex generated-images location.
  • Use stable filenames: asset-01.png, asset-02.png, and so on.
  • Update the manifest with saved image paths, source concept ids, the rendered variant, and any review notes.

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 101 lines · 16 tokens per session scan A 777d41825d81

Subscribe to this mod's changes

image-node-render is a command published in the GitHub repository TheSmokeDev/taskchad-os (28 stars, last pushed 1mo ago), licensed MIT. It adds 16 tokens to every session and 860 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

image-node-render compared with commands from other repositories

image-node-render next to 6 commands from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
image-node-renderTheSmokeDev/taskchad-osCommand281mo agoMITA16Claude Code
cierremycelium-hq/ai-brain-starterCommand50yesterdayMITA26Claude Code
deconstructmycelium-hq/ai-brain-starterCommand50yesterdayMITA17Claude Code
instinct-importmycelium-hq/ai-brain-starterCommand50yesterdayMITA16Claude Code
patternsmycelium-hq/ai-brain-starterCommand50yesterdayMITA20Claude Code
second-brain-mappingmycelium-hq/ai-brain-starterCommand50yesterdayMITA22Claude Code
setup-vault-typesmycelium-hq/ai-brain-starterCommand50yesterdayMITA23Claude Code