Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/yojahny55/claude-wp-builderWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/yojahny55/claude-wp-builder/wp-cinematic-encode)<a href="https://agentmods.dev/commands/yojahny55/claude-wp-builder/wp-cinematic-encode"><img src="https://agentmods.dev/badge/commands/yojahny55/claude-wp-builder/wp-cinematic-encode/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/yojahny55/claude-wp-builder/wp-cinematic-encode"><img src="https://agentmods.dev/badge/commands/yojahny55/claude-wp-builder/wp-cinematic-encode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00084 | $0.01131 |
| Opus 5.5 | $0.00034 | $0.00452 |
| Sonnet 5.5 | $0.00017 | $0.00226 |
| Haiku 4.5 | $0.00008 | $0.00113 |
Grade B, and why
wp-cinematic-encode scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 21d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Asks for rootmediumPrivilege escalation
A mod that escalates privileges can change anything on the machine, not only the project.
| `ffmpeg: command not found` | not installed | `sudo dnf install ffmpeg` (Fedora) / `apt install ffmpeg` (Debian) | How it starts
The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/wp-cinematic-encode
What it does
| Variant | Output | Used for | Encoding |
|---|---|---|---|
| Desktop | assets/videos/scene-N.mp4 |
scroll-scrub (currentTime driven by ScrollTrigger) | -g 1 -bframes 0 -crf 23 -preset slow — every frame is a keyframe so video.currentTime = x lands instantly. File is ~2-3× larger than streaming MP4; that's the price of frame-perfect scrub. |
| Mobile | assets/videos/scene-N.mobile.mp4 |
autoplay + muted + loop + playsinline | -vf "crop=ih*9/16:ih,scale=720:1280" center crop to 9:16, -crf 26, standard GOP, -movflags +faststart. |
| Poster | assets/posters/scene-N.jpg |
prefers-reduced-motion fallback, slow-connection placeholder |
-vf "select=eq(n\,30)" single frame, JPEG q=85. |
Pipeline
- Verify
ffmpegandffprobeavailable (bash -c 'command -v ffmpeg && command -v ffprobe'). - Resolve kit path; locate
scripts/encode-keyframe.shandscripts/encode-mobile-portrait.sh. - Run scripts in parallel via Bash background jobs (encode is CPU-bound, parallel saves wall time):
bash -c '<kit>/scripts/encode-keyframe.sh <input> <theme>/assets/videos/scene-<N>.mp4 & <kit>/scripts/encode-mobile-portrait.sh <input> <theme>/assets/videos/scene-<N>.mobile.mp4 & wait' - If
--poster, extract frame 30 toassets/posters/scene-<N>.jpg. - Verify outputs:
- Desktop:
ffprobe -show_frames -select_streams v:0 -read_intervals %+#10 -print_format csv | grep -c 'I'≥ 10 (sanity check that all-keyframe took). - Mobile: confirm aspect ratio = 9:16 via
ffprobe -show_entries stream=width,height.
- Desktop:
- If
--scene=Nis set AND a WordPress install is reachable:- Run
wp media import <each output> --post_author=<admin ID>to add to Media Library (without the author the attachment belongs to user 0 and fails/wp-finalizeCheck 7). - Run
wp evalto update the matchingcinematic_scenesrow'svideo_desktop/video_mobile/posterACF fields to the new attachment IDs.
- Run
- Print before/after sizes and bitrate stats.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 21d ago Changed · +1 lines 36e528e149d0
- 1mo ago First seen · 63 lines · 84 tokens per session scan B a28470720c53
wp-cinematic-encode is a command published in the GitHub repository yojahny55/claude-wp-builder (6 stars, last pushed yesterday), licensed MIT. It adds 84 tokens to every session and 1,131 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other commands, from other repositories
anti-slop-designer
Use when a UI looks machine-made rather than decided. Violet gradients, glassmorphism everywhere, identical cards in a grid, untouched shadcn or Material defaults, emoji bullets, or copy stuffed with seamless and unlock.
design-enforce
Use when code has drifted off the design system. Raw hex values and pixel numbers written where a token already exists, one-off components, library defaults left untouched. Finds every bypass and fixes it.
design-grill
Use when a design keeps getting reinvented every session. Interviews you until you share one understanding, then writes the vocabulary and the binding decisions into the repo so they survive the next context window.
debug-helper
Use when something is broken and you need it diagnosed. A build failure, a runtime crash, a blank page, an unreadable error message, or behaviour that is simply wrong. Gives one exact fix, not a list of things to try.
environment-setup
Use when handling secrets and config. What .env files are, which filename to use, what must never reach GitHub, and why a key works locally but not in production.
deploy-to-vercel
Use when a project runs locally but is not on the internet yet, or a Vercel deploy is failing. First deploy, build errors, environment variables, custom domain.