TeammateIdle

TeammateIdle is a hook for coding agents from berrzebb/consensus-loop. Its token cost is not measured, scanned A, original, no licence file.

A hook for the TeammateIdle event in a coding-agent team. It runs a Node.js script when a teammate becomes idle.

In plain words
What is it for?
Running the configured actions when a teammate becomes idle.
Why use it?
It automates a response to an idle teammate without requiring someone to notice and act manually.

Hook

Part of the consensus-loop plugin — 9 skills, 9 commands, 3 agents, 12 hooks shipped together

One of 12 entries in hooks.json — they are configured in one file and arrive together.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add hooks/berrzebb/consensus-loop/teammate-idle
Clone the repo
git clone --depth 1 https://github.com/berrzebb/consensus-loop

Or install consensus-loop, the plugin that ships this one along with the rest of its 9 skills, 9 commands, 3 agents, 12 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for TeammateIdle

README.md
[![agentmods](https://agentmods.dev/badge/hooks/berrzebb/consensus-loop/teammate-idle.svg)](https://agentmods.dev/hooks/berrzebb/consensus-loop/teammate-idle)
Your own site
<a href="https://agentmods.dev/hooks/berrzebb/consensus-loop/teammate-idle"><img src="https://agentmods.dev/badge/hooks/berrzebb/consensus-loop/teammate-idle.svg" alt="Measured on agentmods" height="20"></a>
Per session not measured What this adds to a session before it is invoked.
When invoked not measured Not applicable: nothing here is loaded into a session.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Security

Grade A, and why

TeammateIdle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the commands this hook runs, not an audit. A hook is shell that executes on your machine at the event it names, which is why every command in it is printed with what was found.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

hooks/hooks.json · 13 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 13 lines scan A a2d5e5130ee8

Subscribe to this mod's changes

TeammateIdle is a hook published in the GitHub repository berrzebb/consensus-loop (15 stars, last pushed 5mo ago), with no licence file. Its token cost is not measured: a hook is shell that never enters the context. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.