Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/1024xengineer/bytemind/agents-mdgit clone --depth 1 https://github.com/1024XEngineer/bytemindWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00521 | $0.00521 |
| Opus 5 | $0.00260 | $0.00260 |
| Sonnet 5 | $0.00104 | $0.00104 |
| Haiku 4.5 | $0.00052 | $0.00052 |
Grade A, and why
bytemind AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
95% identical to open-agent-hub AGENTS.md — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AGENTS.md
Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed.
Tradeoff: These guidelines bias toward caution over speed. For trivial tasks, use judgment.
1. Think Before Coding
Don't assume. Don't hide confusion. Surface tradeoffs.
Before implementing:
- State your assumptions explicitly. If uncertain, ask.
- If multiple interpretations exist, present them - don't pick silently.
- If a simpler approach exists, say so. Push back when warranted.
- If something is unclear, stop. Name what's confusing. Ask.
2. Simplicity First
Minimum code that solves the problem. Nothing speculative.
- No features beyond what was asked.
- No abstractions for single-use code.
- No "flexibility" or "configurability" that wasn't requested.
- No error handling for impossible scenarios.
- If you write 200 lines and it could be 50, rewrite it.
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
3. Surgical Changes
Touch only what you must. Clean up only your own mess.
When editing existing code:
- Don't "improve" adjacent code, comments, or formatting.
- Don't refactor things that aren't broken.
- Match existing style, even if you'd do it differently.
- If you notice unrelated dead code, mention it - don't delete it.
When your changes create orphans:
- Remove imports/variables/functions that YOUR changes made unused.
- Don't remove pre-existing dead code unless asked.
The test: Every changed line should trace directly to the user's request.
4. Goal-Driven Execution
Define success criteria. Loop until verified.
Transform tasks into verifiable goals:
- "Add validation" → "Write tests for invalid inputs, then make them pass"
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
- "Refactor X" → "Ensure tests pass before and after"
For multi-step tasks, state a brief plan:
1. [Step] → verify: [check]
2. [Step] → verify: [check]
3. [Step] → verify: [check]
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 71 lines · 521 tokens per session scan A b1979127c731
bytemind AGENTS.md is an instructions file published in the GitHub repository 1024XEngineer/bytemind (43 stars, last pushed 1mo ago), licensed MIT. It adds 521 tokens to every session, about $0.0026 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to open-agent-hub AGENTS.md, differing in 5 lines, and is treated as a copy.
Other instructions, from other repositories
codeg AGENTS.md
AGENTS.md instructions for xintaofei/codeg, covering agents.md, 项目概述, 技术栈, 代码检查与测试(任务完成后进行必要的检查) and 前端.
agent-harness-kit AGENTS.md
Instructions for enmanuelmag/agent-harness-kit, covering agents.md — @cardor/agent-harness-kit, project, health check (run before making codebase changes), harness data (source of truth) and mcp tools (preferred).
open-vibe-island AGENTS.md
AGENTS.md instructions for Octane0411/open-vibe-island, covering agents, goal, required workflow, commit policy and safety rules.
open-vibe-island CLAUDE.md
Claude Code instructions for Octane0411/open-vibe-island, covering claude.md, project, architecture, build & run and dev app (open island dev.app).
codehydra CLAUDE.md
Instructions for stefanhoelzl/codehydra, covering claude.md, critical rules, no ignore comments, api/ipc interface changes and new boundary interfaces.
Unity-Open-MCP AGENTS.md
Instructions for AlexeyPerov/Unity-Open-MCP, covering agent rules, rule scope and precedence, universal contributor rules and maintainer process when specs/ is available.