Borrowing it
Nothing to install: this file belongs to aeromechanic000/minecraft-ai-python. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/aeromechanic000/minecraft-ai-python/main/CLAUDE.mdgit clone --depth 1 https://github.com/aeromechanic000/minecraft-ai-pythonWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/aeromechanic000/minecraft-ai-python/claude-md)<a href="https://agentmods.dev/instructions/aeromechanic000/minecraft-ai-python/claude-md"><img src="https://agentmods.dev/badge/instructions/aeromechanic000/minecraft-ai-python/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/aeromechanic000/minecraft-ai-python/claude-md"><img src="https://agentmods.dev/badge/instructions/aeromechanic000/minecraft-ai-python/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.07927 | $0.07927 |
| Opus 5.5 | $0.03171 | $0.03171 |
| Sonnet 5.5 | $0.01585 | $0.01585 |
| Haiku 4.5 | $0.00793 | $0.00793 |
Grade C, and why
minecraft-ai-python CLAUDE.md scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Downloads and executes remote codehighSupply chain
curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.
curl -LsSf https://astral.sh/uv/install.sh | sh Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
curl -LsSf https://astral.sh/uv/install.sh | sh How it starts
The opening of the file, as written. The whole thing — 946 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Minecraft AI-Python: Developer Guide
This document summarizes the key requirements and setup instructions for the Minecraft AI-Python project, with a focus on using uv for Python package management.
Project Overview
Minecraft AI-Python is a modular framework for building AI Characters (AICs) in Minecraft. It uses Python to control Minecraft bots via a JavaScript bridge (JSPyBridge/mineflayer), enabling LLM-driven agents to interact with the game world.
Key Components:
- Python 3.9+ - Main runtime for AI agent logic
- Node.js - Runs mineflayer for Minecraft protocol communication
- JSPyBridge - Python-JavaScript interop package (v1.2.6+)
- LLM Provider - OpenAI, Anthropic, Ollama, or compatible API
Architecture
┌─────────────────────────────────────────────────────────────┐
│ main.py │
│ (Process Manager) │
└─────────────────────────┬───────────────────────────────────┘
│
├─────────────────┐
│ │
┌─────▼─────┐ ┌────▼─────┐
│ agent.py │ │ agent.py │ (Multiprocess)
└─────┬─────┘ └────┬─────┘
│ │
┌───────────┴────────────────┴──────────┐
│ Python Modules │
│ - agent.py, memory.py, world.py │
│ - actions.py, skills.py, model.py │
└───────────────────┬────────────────────┘
│
┌───────────────────┴────────────────────┐
│ JSPyBridge (javascript package) │
│ require('mineflayer', ...) │
└───────────────────┬────────────────────┘
│
┌───────────────────┴────────────────────┐
│ Node.js Runtime │
│ - mineflayer (Minecraft bot) │
│ - mineflayer-pathfinder │
│ - mineflayer-collectblock │
│ - mineflayer-pvp, -auto-eat, etc. │
└───────────────────┬────────────────────┘
│
┌───────────────────┴────────────────────┐
│ Minecraft Server (1.21.1) │
└────────────────────────────────────────┘
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 946 lines · 7,927 tokens per session scan C 8488620bac46
minecraft-ai-python CLAUDE.md is an instructions file published in the GitHub repository aeromechanic000/minecraft-ai-python (25 stars, last pushed 5mo ago), licensed MIT. It adds 7,927 tokens to every session, about $0.0317 per session on Opus 5.5. A static security scan graded it C with 2 findings (downloads and executes remote code, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
minecraft-ai-python CLAUDE.md compared with instructions from other repositories
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|---|---|---|---|---|---|---|---|
| minecraft-ai-python CLAUDE.mdaeromechanic000/minecraft-ai-python | Instructions file | 25 | 5mo ago | MIT | C | 7,927 | Claude Code |
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| vscode copilot-instructions.mdmicrosoft/vscode | Instructions file | 195k | today | MIT | A | 3,093 | GitHub Copilot |
| vscode model-prompts.instructions.mdmicrosoft/vscode | Instructions file | 195k | today | MIT | A | 2,022 | GitHub Copilot |