claude-code-plugins CLAUDE.md

A project instruction file for the AlteredCraft Claude plugin marketplace, which is a catalogue and directory for Claude add-ons. It defines naming rules, slash-command formats, and how plugin folders should be organised.

In plain words
What is it for?
Use it when creating or modifying plugins, skills, commands, or directory structures in the AlteredCraft marketplace, including checking the referenced marketplace documentation first.
Why use it?
It prevents different plugins and skills from sharing confusing names or namespaces. It also records marketplace-specific requirements that agents must check before implementing changes.

Instructions file

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/alteredcraft/claude-code-plugins/claude-md
Clone the repo
git clone --depth 1 https://github.com/AlteredCraft/claude-code-plugins
Per session 1,184 This file is loaded in full into every session.
When invoked 1,184 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.01184 $0.01184
Opus 5 $0.00592 $0.00592
Sonnet 5 $0.00237 $0.00237
Haiku 4.5 $0.00118 $0.00118

Measured 2d ago against content hash e3d3fe2d3b2a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

claude-code-plugins CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 127 lines

How it starts

The opening of the file, as written. The whole thing — 127 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AlteredCraft Plugin Marketplace

IMPORTANT: Prior to any implementation, always review the Claude Marketplace Reference: https://code.claude.com/docs/en/plugin-marketplaces.md

Naming Convention

Plugin names

All plugins use the ac-<topic> pattern to avoid namespace collisions:

Directory Plugin Name Example Invocation
artifact-workflow/ ac-artifact-workflow /ac-artifact-workflow:build
ideation/ ac-ideation /ac-ideation:dev-product-brainstorm
dev-tools/ ac-dev-tools /ac-dev-tools:journal
document-gen/ ac-document-gen /ac-document-gen:powerpoint
anchored-interview/ ac-anchored-interview /ac-anchored-interview:create-skill

Directory names don't need the prefix—only the name field in plugin.json.

Keep each plugin as its own namespace; don't collapse multiple plugins into a single global namespace. Per-plugin namespaces preserve install granularity and keep each plugin's topic visible in the slash command.

Skill names

Skills live inside a plugin namespace, so the slash command already carries the plugin's topic. Keep skill names short and action-oriented — don't repeat the plugin's noun in the skill name.

  • Verb-first. create-skill, draft-essay, build, journal. Reads as an action.
  • Don't repeat the plugin topic. Inside ac-anchored-interview, the skill is create-skill, not create-anchored-interview-skill. The namespace already says "anchored interview."
  • Avoid noun-first phrasings like skill-creator or essay-creator — they read like job titles rather than actions.

Good: /ac-anchored-interview:create-skill · /ac-document-gen:powerpoint · /ac-dev-tools:journal Avoid: /ac-anchored-interview:create-anchored-interview-skill · /ac-anchored-interview:anchored-interview-skill-creator

Plugin Directory Structure

Each plugin follows this structure:

plugins/<plugin-dir>/
├── .claude-plugin/
│   └── plugin.json        # Required: plugin metadata
├── README.md              # Required: documentation
├── skills/                # Optional: reusable skills
│   └── <skill-name>/
│       ├── SKILL.md       # Required for each skill
│       ├── scripts/       # Optional: executable scripts
│       ├── references/    # Optional: reference docs
│       └── resources/     # Optional: templates, assets
└── commands/              # Optional: slash commands
    └── <command-name>.md

Read the full file on GitHub · 127 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 127 lines · 1,184 tokens per session scan A e3d3fe2d3b2a

Subscribe to this mod's changes

claude-code-plugins CLAUDE.md is an instructions file published in the GitHub repository AlteredCraft/claude-code-plugins (13 stars, last pushed 3mo ago), licensed MIT. It adds 1,184 tokens to every session, about $0.0059 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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