ev2090: Instructions file for Claude Code

CLAUDE.md

ev2090 CLAUDE.md is an instructions file for Claude Code from Anashel-RPG/ev2090. It costs 3,724 tokens per session, scanned A, original, MIT.

Project instructions for EV·2090, a 3D space simulation game with a live non-player-character economy, built as a monorepo—a repository containing several related applications and packages.

In plain words
What is it for?
Use them when changing the frontend, Cloudflare backend, MCP server, admin dashboard, or the four npm workspaces.
Why use it?
They explain the technology stack and enforce the boundary between the Three.js game engine and React interface code, reducing cross-layer changes that could break the project.

Instructions file for Claude Code

Written for Claude Code: the file is CLAUDE.md. Also seen: mentions CLAUDE.md.

This is Anashel-RPG/ev2090's own configuration. It tells Claude Code how to work on ev2090 itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ev2090 configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Anashel-RPG/ev2090. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Anashel-RPG/ev2090/main/CLAUDE.md
Clone the repo
git clone --depth 1 https://github.com/Anashel-RPG/ev2090

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ev2090 CLAUDE.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/anashel-rpg/ev2090/claude-md.svg)](https://agentmods.dev/instructions/anashel-rpg/ev2090/claude-md)
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<a href="https://agentmods.dev/instructions/anashel-rpg/ev2090/claude-md"><img src="https://agentmods.dev/badge/instructions/anashel-rpg/ev2090/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 3,724 This file is loaded in full into every session.
When invoked 3,724 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.03724 $0.03724
Opus 5 $0.01862 $0.01862
Sonnet 5 $0.00745 $0.00745
Haiku 4.5 $0.00372 $0.00372

Measured 7d ago against content hash 8c01c9d4f4b6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

ev2090 CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 291 lines

How it starts

The opening of the file, as written. The whole thing — 291 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md — Project Context for AI Assistants

Project

EV · 2090 — a 3D space simulation game with a live NPC economy. Live: https://ev2090.com | API: https://ws.ev2090.com | MCP: https://mcp.ev2090.com


Tech Stack

  • Frontend: React 19 + Three.js 0.172 + TypeScript 5.7 + Vite 6
  • Backend: Cloudflare Workers + Durable Objects + R2 + Queues
  • MCP Server: 37 tools, OAuth 2.0 PKCE (worker-mcp/)
  • Admin Dashboard: React + Vite, local-only, never deployed (admin/)
  • Monorepo: 4 npm workspaces — frontend/, worker/, worker-mcp/, admin/

Architecture — The One Rule

The engine (frontend/src/engine/) is pure Three.js with ZERO React dependencies. React communicates with the engine only through GameCanvasHandle (imperative ref in GameCanvas.tsx). The engine pushes GameState to React at ~20fps via a subscribe callback.

NEVER import React in engine/ files. NEVER import Three.js in components/ files.

When a component needs 3D rendering, create a standalone class in engine/ and instantiate it from the component via useEffect — see ShipPreview.ts and ShipDetailRenderer.ts for the pattern.


Key Files

File Purpose
frontend/src/engine/Engine.ts Core game loop, scene, renderer, all subsystem orchestration
frontend/src/components/GameCanvas.tsx React-to-Engine bridge (forwardRef + useImperativeHandle)
frontend/src/components/Game.tsx Top-level React orchestrator — state, layout, breakpoints
frontend/src/types/game.ts Shared types: GameState, ShipState, RadarContact, LightConfig
frontend/src/engine/ShipCatalog.ts Ship definitions (11 built-in + community registry)
worker/src/index.ts HTTP router + CORS + queue consumer
worker/src/chat-room.ts Durable Object — SSE chat, 7 messages, ping keep-alive
worker/src/board-room.ts Durable Object — community notes per planet station
worker/src/ship-forge.ts Durable Object — AI ship pipeline (Grok → Gemini → MeshyAI)
worker/src/economy-region.ts Durable Object — NPC economy simulation (SQLite, 60s alarm tick)
worker/src/admin.ts Admin API endpoints (auth required via ADMIN_API_KEY)
worker-mcp/src/index.ts MCP server entry point — 37 tools, OAuth 2.0 PKCE
admin/src/App.tsx Admin dashboard SPA — Economy, Region Detail, Infra Health, Trade Viewer

Read the full file on GitHub · 291 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 291 lines · 3,724 tokens per session scan A 8c01c9d4f4b6

Subscribe to this mod's changes

ev2090 CLAUDE.md is an instructions file published in the GitHub repository Anashel-RPG/ev2090 (10 stars, last pushed 6mo ago), licensed MIT. It adds 3,724 tokens to every session, about $0.0186 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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