Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/arcanite24/gb-recompiled/agents-mdgit clone --depth 1 https://github.com/arcanite24/gb-recompiledWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/arcanite24/gb-recompiled/agents-md)<a href="https://agentmods.dev/instructions/arcanite24/gb-recompiled/agents-md"><img src="https://agentmods.dev/badge/instructions/arcanite24/gb-recompiled/agents-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.02762 | $0.02762 |
| Opus 5 | $0.01381 | $0.01381 |
| Sonnet 5 | $0.00552 | $0.00552 |
| Haiku 4.5 | $0.00276 | $0.00276 |
Grade A, and why
gb-recompiled AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Working on GB Recompiled
Project and documentation map
GB Recompiled turns Game Boy ROMs into generated C and links that code with a shared runtime.
The main areas are:
recompiler/: ROM loading, decoding, analysis, IR, code generation, and thegbrecompCLIruntime/: CPU fallback, mappers, PPU, DMA, timers, audio, persistence, SDL, and ImGuitests/: repository-owned synthetic and unit regression teststools/: accuracy, trace, differential-log, frame, audio, and benchmark helpersroms/: local test ROMs; do not commit copyrighted commercial ROMsoutput/: ad hoc generated projects and launcher buildslogs/: durable repro captures, state dumps, frame captures, and benchmark results
Documentation roles:
README.md: short public introduction and successful first buildRUNTIME.md: generated-executable controls and diagnosticsACCURACY.md: current external-ROM test snapshotGBC.md: CGB implementation and validation statusANDROID.md: Android generation and APK workflowGROUND_TRUTH_WORKFLOW.md: trace-assisted coverage, including its limitsNATIVE_PATCHES.md: exact-ROM native replacement manifest and callback ABIPORT_MODULES.md: exact-ROM read-only port/frontend module ABITODO.md: prioritized live backlogdocs/CODE_IMPROVEMENT_AUDIT_2026-07-12.md: audit evidence and completed P0 remediationdocs/RECOMPILER_CORRECTNESS_AUDIT_PLAN.md: current correctness roadmapdocs/NL0_POST_WIN_PERFORMANCE_TRUTH_2026-07-14.md: three-game attribution, estimator, build footprint, and NL-0 decisiondocs/NL1_ARITHMETIC_TIMER_RESULT_2026-07-14.md: retained timer optimization and scalar-oracle evidencedocs/NL2_LAZY_PPU_RESULT_2026-07-14.md: rejected lazy-PPU experiment and measured limitsdocs/APU_EVENT_BATCHING_RESULT_2026-07-14.md: retained lazy APU scheduling and deterministic PCM evidencedocs/NL4_GENERATED_BUILD_RESULT_2026-07-14.md: retained generated chunking and compiler-memory evidencedocs/NL3_POST_SCHEDULER_REPROFILE_2026-07-14.md: post-scheduler compiled-region eligibility decisiondocs/NL5_NATIVE_PATCH_SDK_RESULT_2026-07-14.md: native replacement tracer-bullet design and gatesdocs/NATIVE_RECOMPILATION_STRATEGY_2026-07-14.md: active performance and AOT execution strategy
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 215 lines · 2,762 tokens per session scan A 284174357d07
gb-recompiled AGENTS.md is an instructions file published in the GitHub repository arcanite24/gb-recompiled (428 stars, last pushed 1mo ago), licensed MIT. It adds 2,762 tokens to every session, about $0.0138 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
claudemon CLAUDE.md
Instructions for zamarrowski/claudemon, covering ai agent guidelines, project shape, general guidelines, general rules and guards & defensive code.
unity-code-style-guide AGENTS.md
Instructions for krogh-jacobsen/unity-code-style-guide, covering agents.md — unity 6 c, project setup — edit this block, never do these — they corrupt the project, deprecated in unity 6 and if you read nothing else.
nes-php-glfw copilot-instructions.md
Instructions for oliverearl/nes-php-glfw, covering github copilot development guidelines for nes emulator, agent document source of truth, project overview, code style & standards and documentation.
game-and-watch-retro-go-sd CLAUDE.md
Claude Code instructions for sylverb/game-and-watch-retro-go-sd, covering claude.md, what this project is, build / flash workflow, architecture and three storage tiers, one elf.
base-building-trap-defense-design-agent-skill CLAUDE.md
Instructions for dungnotnull/base-building-trap-defense-design-agent-skill, covering claude.md — skill 250: base-building-trap-defense-design, skill identity, problem this skill solves, harness flow summary and sub-skills.
trident-mcp AGENTS.md
Instructions for mordor-forge/trident-mcp, covering agents.md, what this is, build and test, single-file verification and e2e tests.