Xcode-Build-Optimization-Agent-Skill AGENTS.md

Instructions for a collection of AI coding skills that analyze and improve Xcode build performance. The collection covers benchmarking, compiler slowdowns, project settings, package dependencies, and approved fixes.

In plain words
What is it for?
It helps measure clean and incremental builds, find compilation hotspots, audit targets and scripts, review Swift Package Manager costs, prioritize work, and verify approved fixes.
Why use it?
It organizes build optimization into repeatable steps and requires measurements before and after changes.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/avdlee/xcode-build-optimization-agent-skill/agents-md
Clone the repo
git clone --depth 1 https://github.com/AvdLee/Xcode-Build-Optimization-Agent-Skill

Made for: Codex, OpenCode.

Per session 740 This file is loaded in full into every session.
When invoked 740 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00740 $0.00740
Opus 5 $0.00370 $0.00370
Sonnet 5 $0.00148 $0.00148
Haiku 4.5 $0.00074 $0.00074

Measured 2d ago against content hash 93c765ee33fb, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Xcode-Build-Optimization-Agent-Skill AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 42 lines

How it starts

The opening of the file, as written. The whole thing — 42 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Guidance

This is a multi-skill Xcode build optimization repository.

Layout

  • skills/ contains six installable Agent Skills, each with a SKILL.md entrypoint. Each skill bundles its own scripts, references, and schemas so it works after standalone installation.
  • references/, schemas/, and scripts/ at the repo root are canonical copies of the shared support files. Changes to these must be synced into the skill folders that use them (see CONTRIBUTING.md).
  • .claude-plugin/ contains plugin and marketplace metadata.

Skills

Skill Purpose
xcode-build-benchmark Repeatable clean and incremental build benchmarking
xcode-compilation-analyzer Swift compile hotspot analysis and source-level recommendations
xcode-project-analyzer Build settings, scheme, script phase, and target dependency auditing
spm-build-analysis Package graph, plugin overhead, and module variant review
xcode-build-orchestrator Orchestrator: benchmark, analyze, prioritize, approve, delegate fixes, re-benchmark
xcode-build-fixer Apply approved optimization changes and verify with benchmarks

Rules

  • Wall-clock build time (how long the developer waits) is the primary success metric. Every recommendation must state its expected impact on wall-clock time. If the impact cannot be predicted, say so.
  • Cumulative task time from the Build Timing Summary is diagnostic evidence, not proof of wall-time impact. Xcode parallelizes aggressively, so reducing parallel task time may produce zero wait-time improvement.
  • Recommend-first by default. Never apply project, source, or package changes without explicit developer approval.
  • Benchmark before optimizing. Use .build-benchmark/ artifacts as evidence.
  • Treat clean and incremental builds as separate metrics.
  • The orchestrator (xcode-build-orchestrator) is the primary entrypoint for end-to-end work.
  • Each skill bundles its own copies of scripts, references, and schemas for standalone installation. Root-level scripts/, references/, and schemas/ are the canonical copies; keep both layers in sync.

Read the full file on GitHub · 42 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 42 lines · 740 tokens per session scan A 93c765ee33fb

Subscribe to this mod's changes

Xcode-Build-Optimization-Agent-Skill AGENTS.md is an instructions file published in the GitHub repository AvdLee/Xcode-Build-Optimization-Agent-Skill (1,212 stars, last pushed 20d ago), licensed MIT. It adds 740 tokens to every session, about $0.0037 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.