11m-game: Instructions file for Codex

AGENTS.md

11m-game AGENTS.md is an instructions file for Codex, OpenCode from caotrongphuoc/11m-game. It costs 2,112 tokens per session, scanned A, original, MIT.

Repository instructions for firmware built on the AK event-driven microcontroller framework, including rules for using its documentation and protecting core source directories.

In plain words
What is it for?
Use them to start an AK project, create application tasks or drivers, access exact framework APIs, and debug a board through its UART console.
Why use it?
They reduce the risk of guessing framework APIs or changing kernel and hardware files that must remain untouched.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md.

This is caotrongphuoc/11m-game's own configuration. It tells Codex and OpenCode how to work on 11m-game itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything 11m-game configures →

Reuse

Borrowing it

Nothing to install: this file belongs to caotrongphuoc/11m-game. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/caotrongphuoc/11m-game/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/caotrongphuoc/11m-game

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 11m-game AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/caotrongphuoc/11m-game/agents-md.svg)](https://agentmods.dev/instructions/caotrongphuoc/11m-game/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/caotrongphuoc/11m-game/agents-md"><img src="https://agentmods.dev/badge/instructions/caotrongphuoc/11m-game/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 2,112 This file is loaded in full into every session.
When invoked 2,112 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.02112 $0.02112
Opus 5 $0.01056 $0.01056
Sonnet 5 $0.00422 $0.00422
Haiku 4.5 $0.00211 $0.00211

Measured 8d ago against content hash d1695ba6932d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

11m-game AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 150 lines

How it starts

The opening of the file, as written. The whole thing — 150 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AK firmware — agent instructions

This project is firmware for the AK (Active Kernel) event-driven MCU framework.

You have access to the ak-docs MCP server. Use it as the source of truth — do not guess AK APIs from memory.

Starting a new project? If this is a fresh/empty workspace (no application/ yet), call start_ak_project first — it downloads the latest base-kit release and gives you the commands to lay it out. Run them, then customize per the steps below.

Before writing or changing any firmware:

  1. Call get_ak_guardrails first. Never modify application/sources/ak/ (kernel), boot/, application/sources/networks/, or application/sources/common/. Build features in application/sources/app/ and application/sources/driver/ only.
  2. For a new task/driver/screen, call get_ak_guide (create-task, create-driver, create-screen, use-timer, isr-bridge, tune-pools) and follow the steps and skeleton exactly.
  3. For any kernel function/macro, call get_ak_api to get the exact signature and arguments. Use search_ak_docs when you don't know the symbol name.

Debugging a running board? All debugging is over the UART console (115200 8N1): call get_ak_guide("debug-uart-shell") first. Capture output non-interactively with python ak-console.py --port <P> --cmd "ver" --cmd "fatal l" (or --watch 15 for live logs), then paste the raw text into analyze_ak_log and follow its Next steps. For display issues, capture --cmd "lcd d" and paste the dump into decode_ak_lcd to see the OLED contents. Run only read-only shell commands on your own; destructive ones (reboot, fatal t/!/@/r, ram r, eps r, flash i, boot r/t, fwu, dbg s) need the engineer's explicit OK.

Hard rules (also returned by get_ak_guardrails):

  • Handlers must be non-blocking — no delay(), no busy-wait. Use a timer that posts a signal instead.
  • Tasks communicate only via messages (task_post_*), never direct calls or shared globals.
  • User signals start at AK_USER_DEFINE_SIG (10); task priorities are LEVEL_1..7 (0 is reserved).
  • Common message payload ≤ 64 bytes; max 7 references per message; pools are fixed size.

Read the full file on GitHub · 150 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 150 lines · 2,112 tokens per session scan A d1695ba6932d

Subscribe to this mod's changes

11m-game AGENTS.md is an instructions file published in the GitHub repository caotrongphuoc/11m-game (2 stars, last pushed 10d ago), licensed MIT. It adds 2,112 tokens to every session, about $0.0106 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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