Borrowing it
Nothing to install: this file belongs to ChanMeng666/svg-animation-studio. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/ChanMeng666/svg-animation-studio/main/CLAUDE.mdgit clone --depth 1 https://github.com/ChanMeng666/svg-animation-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/chanmeng666/svg-animation-studio/claude-md)<a href="https://agentmods.dev/instructions/chanmeng666/svg-animation-studio/claude-md"><img src="https://agentmods.dev/badge/instructions/chanmeng666/svg-animation-studio/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/chanmeng666/svg-animation-studio/claude-md"><img src="https://agentmods.dev/badge/instructions/chanmeng666/svg-animation-studio/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.02873 | $0.02873 |
| Opus 5 | $0.01437 | $0.01437 |
| Sonnet 5 | $0.00575 | $0.00575 |
| Haiku 4.5 | $0.00287 | $0.00287 |
Grade A, and why
svg-animation-studio CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 197 lines — stays where its author put it; the contents beside it link to each section on GitHub.
CLAUDE.md — Repository Map & API Index
Always-loaded context for any Claude Code session entering this repo. Keep this file under 200 lines. Detail belongs in
docs/.
1. What this repo is
svg-animation-studio is a composable SVG animation system. A natural-language
request from the user becomes a call into lib/, which produces a .svg file
that is verified visually via the chrome-devtools MCP, then dropped into
output/. The system grows over time: every new preset can reuse all
primitives that came before.
Entry points for users:
/svg-animate "..."— main skill: natural language → SVG file/svg-verify <slug>— visual verification (chrome-devtools MCP, subagent)/svg-add-primitive <category>.<name>— extend lib safely/svg-export <slug> [--out=path]— SVGO + accessibility + shipnpm run render <preset>— render an existing preset tooutput/npm run dev— preview grid at http://localhost:3030
2. Directory map
| Path | Purpose |
|---|---|
lib/ |
Deterministic code. Single source of truth. Skills call this; never duplicate. |
lib/primitives/{shapes,motion,filters,decor}.js |
Reusable building blocks. Add via /svg-add-primitive, never by hand. |
lib/presets/*.js |
Named animation templates (e.g. claude-jumping). Each composes primitives. |
lib/composer.js |
The only allowed way to assemble a final <svg> string. |
lib/scene.js |
Layer/scene composer (sits BELOW composeSVG). Handles the static-vs-animated transform nesting. NOT a primitive — edit directly. |
lib/palettes.js |
Curated named palettes (theme system). NOT a primitive — edit directly. |
lib/easing.js |
Named easing curves for both CSS and SMIL. |
docs/ |
Permanent design memory. Open on demand. |
playground/ |
Next.js preview server. /api/svg?preset=NAME returns SVG. |
output/ |
Final .svg artifacts (gitignored). |
ref/ |
User-provided reference material (sketches, videos, sample SVGs). |
tests/snapshot/ |
Vitest snapshots of every preset's output. Guards against regressions. |
tests/visual/ |
(optional) Playwright pixel diffs. |
.claude/skills/ |
Project-level skills: svg-animate, svg-verify, svg-add-primitive, svg-export. |
.claude/agents/ |
Project-level subagents: svg-verifier, lib-extender, svg-explorer. |
agent-sdk-wrapper/ |
Sprint 4 scaffolding for productizing as an Agent SDK package. Inactive by default; see its README. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 197 lines · 2,873 tokens per session scan A b934cfd2228a
svg-animation-studio CLAUDE.md is an instructions file published in the GitHub repository ChanMeng666/svg-animation-studio (2 stars, last pushed 2mo ago), licensed MIT. It adds 2,873 tokens to every session, about $0.0144 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other instructions, from other repositories
next.js AGENTS.md
AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.
codex AGENTS.md
AGENTS.md instructions for openai/codex, covering rust/codex-rs, the codex-core crate, code review rules, crate api surface and model visible context.
vscode buildNext.instructions.md
Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).
spec-kit AGENTS.md
AGENTS.md instructions for github/spec-kit, covering agents.md, about spec kit and specify, quickstart — add a new integration in 5 steps, integration architecture and integrationmanifest — file tracking.
vscode oss-third-party-notices.instructions.md
Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, applying the notice (cutover) and fallback chain (never fail the build).
langchain AGENTS.md
AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.